Hello Ladies, Gentleman and assorted attack helicopters
I"m Melke returning with my piece to add to the 10th CDC
The theme this time around was Reworking existing characters and I chose to handle the man who defeated the dreaded overmind and is evoked in reverence by all templar. Tassadar.
Before I begin I’m going to put this in black and white in case someone dosen’t notice while reading
Yes Distortion Beam is gone!
So please for the Love of the Nexus no more “MUH SENTRY” non sense, the only thing left is that is Sentry like is “plasma” shield which will be renamed Telekinetic Shield
With my rant aside here ya go, enjoy
A Few Notes before starting
- Void and Kalai function exactly like Mana, any ability or item such as regeneration globes that would affect mana is divided equally between Psi and Void.
- as always unless specified otherwise all numeric values given have the standard 4% increase per level
- Just to make sure it’s in black and white when an ability is labelled with Resource for its cost, that is to imply that the cost will be applied to Kalai or Void and is decided based on which the player has active with their trait.
Without further ado here we go.
Base Stats
Health: 1300
Resource: 250 Kalai and 250 Void
Base attack speed: 4
Base attack Range: 6.5
Base attack damage: 35
((To avoid wasting time checking these stats are (or supposed to be if I missed something that is un intentional) unchanged from Tassadar’s current stats with the exception of Kalai and Void which are now a replacement for Mana) and his damage output which is doubled due to the removal of the baseline utility
Base Abilities
Trait (D) Protoss harmonics
1-second cooldown.
No mana costActivate to swap which resource is active Kalai or Void energy.
All spells cost the same amount of Kalai or Void energy however a secondary effect will occur that is unique to Void or Kalai Energy, specified on the abilities.
Q: Plasma Shield
50 Resource
8 second Cooldown
Grant target ally hero 480 health shield that lasts 4 secondsIf Kalai was used to cast: the target also gains 15 armour while the shield is active
If Void was used to cast: the target gains 45% lifesteal on their basic attacks
W: Psionic Storm
50 Resource
8 Second CooldownDeal 82 damage per second to enemies in target area for 3 seconds. Damage increases by 12% for each consecutive instance of damage, up to 60%.
If Kalai was used to cast: all friendly units also gain 71 shields per second which shield granted increase by 5% per instance of granting up to to 55%. These shields last for 1.5 seconds after leaving the Psionic Storm and the multiplier is reset when leaving. re-entering a psionic storm does reset the duration, however.
If Void was used to cast: Enemies also have their outgoing damage reduced by 5% ramping up to 25% over 3 seconds this effect lasts 1.5 seconds after leaving the Psionic Storm
E: Feedback
50 Resource
8 Second Cooldown.
.75 second cast timeShort ish range
Target is silenced for 1.5 seconds and they take 40damage for every ability they used within the last 4 seconds
If Kalai was used to cast: The energy bursts outwards slowing all enemy targets near the original target by 35% decaying over 2 seconds (including the original target)
IF Void was used to cast: also adds the Concussed effect to the heroes most recently used ability, adding 3 seconds of cooldown to that ONE ability (the last ability the hero used prior to being hit)
Heroics
Heroic 1. Balance of Power
Free to cast
Cooldown: 75 secondsFor 8 seconds Tassadar gains 15% spell power, his abilities recharge 10% faster and all of his Abilities activate both their Kalai and Void bonuses
costs are divided equally between Kalai and Void
Heroic 2. Swelling Psionics
Cost: 85 Resource
Cooldown: 100 seconds
Effect Radius: slightly larger then Ring of Frost (Jaina) divided into three rungs the center, the inner and outer ring
Over .75 seconds a psionic burst expands to full radius, enemies within the center take 200 damage per second, enemies in the Inner ring take 100 damage per second and enemies in the outer ring take 75 damage per second
After 2 seconds the outer ring moves inward (disappearing) and enemies still inside the center and inner ring take a bonus 200 (center) and 100 (inner ring)If Kalai was used to activate enemies caught at the center are stunned for 1 second and enemies caught in the Inner Rung are slowed by 80%
If Void was used enemies caught at the center recieve a debuff that absorbs 200 healing that lasts 2.5 seconds (This means no healing until that 200 healing would have been met) and enemies caught in the inner ring gain the same effect but for 100 healing
Talents
Level 1
Protector of the First Born
Quest: block 7500 damage with Plasma Shield
Quest: Cast 55 Plasma Shields that take damage
Quest: Hit enemy heroes with Basic Attacks 125 timesReward: Completing 1 quest increases the duration of Plasma shield by 1 second
Reward: Completing two also increases the shield health by 30%Reward: Completing all 3 quests Plasma shield now also applies untalented shields worth 50% of the original shield to allies near the target
Storm of the First Born
Quest: Deal 5000 damage to minions with Psionic Storm
Quest: deal 5000 damage to enemy heroes with Psionic Storm
Quest: Secure 5 Enemy Takedowns
Reward: AFter completing 1 quest reduce the cooldown and mana cost of Psionic Storm by 15%
Reward: After completing 2 quests increase the radius of Psionic Storm by 25%
Reward: AFter completing all three quests Kalai based Psionic Storms provide an Extra 50% shields and Void based Psionic Storms increase from 25% outgoing damage reduction to 40% ramping up over the same time frame
Warrior of the First Born
Quest: use Feedback 35 times on enemy heroes
Quest: Collect 15 Regen Globes
Quest: Collect 30 Regen GlobesReward: after completing 1 quest Feedbacks cooldown is reduced by 1 second
Reward: After completing 2 quests Feedback can be used on structures to disable them for 3 seconds.
Reward: After Completing all three quests Feedback range is increased by 75% and Regen Globes now generate Twice as much ResourceLevel 4
Dimensional Shift:
Active: 35 Resource 45-second Cooldown.
Tassadar becomes Invulnerable, Unstoppable and Unrevealable for 2 seconds. Increases his movement speed by 25%
If Kalai was used when the effect ends slows all movement of enemies around him by 75% for 1 second. If Void was used targets around Tassadar are also blinded and have their spell power reduced by 25% for 1 second. (Note this is a very short range for the secondary explosion, if used offensively Tassadar would be right next to whoever is effected when the effect subsides, using this aggressively is VERY risky))Oracle
active: 15 Resource, 20-second Cooldown,
Activate to greatly increase Tassadar’s vision radius, allow him to see over obstacles, and detect stealthed units. Lasts for 2.5 seconds
If Kalai was used Tassadar gains 150 health in shields (no duration) If Void was used Tassadar becomes stealthed for 2 seconds.Refocused Mind
Feedback can now be used on Tassadar and ally heroes. When used on Heroes they gain 10% spell power and 10% movement speed
If Void is used target gains 50% spell for 2 seconds or until they attack
If Kalai was used target gains 50% phsyical armour for 2 secondsLevel 7
Defensive Attunement
Reduce the cooldown of Plasma Shield by 1.5 seconds.
Burst of Power
Kalai Plasma shields now grant 40 Armour but reduces down to zero over 2.5 seconds
Augment of the Void
Void Plasma Shield now also grants 45% movement speed decaying over 1 second
Power of the Void
Void Plasma Shield now increases attack speed by 35% decaying over 1.5 seconds
Level 13
Unrelenting Feedback
Landing Feedback on an enemy inside a Psionic Storm of the same resource applies a bonus effect.
If Kalai is used the target is rooted for 2 seconds
If Void was used the energy sparks outwards increasing nearby ally Spell Power by 10% for 1.5 second
Overcharged Barrier
If a hero with a plasma shield runs through a Psionic Storm of the same type a bonus effect occurs.
If Void shield and storm are used target gains a bonus 35% lifesteal. If Kalai was used double the received shields from the Psionic StormShrouded Defence
Enemies inside a void Based Psionic Storm have their vision reduced by 25%
Level 16
Psionic Overload
If an enemy remains inside a Psionic Storm for 2.75 seconds they are stunned for .75 seconds
Bare your own power
Feedback reduces primary targets armour by 25% for 2.5 seconds
Power of the Mind
Feedback can now hit enemies in a very short range around the initial targetDark Wave
Void Plasma Shields now erupt when destroyed around the target for 5% of enemy hero health
Level 20
Might of the First Born
Quest: Complete Protector of the First Born quest
Reward: The secondary shields granted now also benefit from any talents that would affect the primary Plasma ShieldQuest: Complete Storm of the First Born Quest
Reward: When casting a Psionic Storm Tassadar can activate it 2 extra times within 3 seconds for free. (Note the free Psionic Storms will be the same type as the first even if the resource is swapped)Quest: complete Warrior of the First Born Quest
Reward: Feedback deals a bonus 8% of a heroes health as damage and damage is calculated based on an additional 2 seconds (so now it’s all abilities used in the last 6 seconds as opposed to 4 seconds)Psionic Link
Passive:
Tassadar creates a link around him (Radius equal to cast range of most mage spells) he and all allies with 1% armour, and 1% spell power for each ally hero in radius
Active : Call to Arms 60 second Cooldown
increase the bonuses of Psionic Link to 3% Armour and 3% spell Power per ally hero for 5 secondsTelekentic Thrashing
Psionic Enemies caught within the third Rung of Swelling Psionics are pulled into the second Rung right before the burst. Enemies in the second Run are pullled into the first
Perfectly Balanced
Reduce the Cooldown on Protoss Harmonics by 20 seconds and increase ability refresh rate while active by an additional 25% (This does not apply to the ulti itself))
New Skin Ideas
Magician: a silly wizzard hat and floating in classic starred robes and long beard.
Neon Punk: Tron Inspired neon effects
Reaper: A grim reaper like getup, this effect would also change his Pisonic Storm to look like a shadowy void and his psionic attack to look like Shadowbolt from WOW (Note this would be a bright purple not unlike the Dark Nexus)
Voice Lines
I never knew Carriers could be such potent blunt weapons
2. What’s a sentry?
3. What is a sentry?
4. No I’m not a sentry I’m a templar