Hitpoints: 2054 (+4% per level, down from 2154)
HP Regen: 4.28 (+4% per level, down from 4.49)
Basic Attack: 241 (+4% per level, up from 130 damage and 2.5% scaling per level), 0.8 attacks per second (down from 1.11 attacks per second), 1.5 range.
Developer Notes
Slightly lowering health to compensate for one of the baseline changes to trait and Brand (W), radically changing the style of his attacks from quick to STRONG and slow (which buffs Q’s auto-attack reset, allowing him to have respectable burst damage)
Default Mount
Z (Mount) – (4 sec cooldown)It’s… just a default mount.
Fresh Meat
Trait (Passive):Upon dying nearby enemy Heroes drop 5 Fresh Meat. Fresh Meat can be picked up to gain 2% bonus Attack Damage and bonus Attack Speed per Meat. The Butcher loses 10 Fresh Meat upon dying.
(!) Quest: Collect 50 Fresh Meat.
(!) Reward: Gain Enraged.Enraged
Trait (Passive):While below 50% of his maximum Health, taking damage causes The Butcher to become Enraged for 10 seconds, gaining 30% Attack Speed and 30 Armor, reducing damage taken by 30%.
Developer Notes
Meat doesn’t need to stack infinitely, and is nerfed slightly due to the increased strength of Butcher’s baseline kit. Enraged baseline is important cause it gives Butcher some innate safety.
Hamstring
Q (40 mana, 4 sec Cooldown)Deal 110 (+4% per level) damage and Slow enemies by 50% fading over 2 seconds. The Butcher’s next Basic Attack will strike immediately.
Developer Notes
Unchanged, though it’s important to note how this interacts with his much higher individual Basic Attacks, as well as redesigned Butcher’s Brand.
Butcher’s Brand
W (60 mana, 16 sec Cooldown (up from 14 seconds)):Deal 37 (+4% per level) damage to an enemy and Brand them for 3 seconds. The Butcher’s Basic Attacks against the Branded deal damage equal to 5% of their maximum health.
Basic Attacks against Branded Heroes heal Butcher for 5% of his maximum health and extend the duration of the Brand by 1 second.
Developer Notes
Butcher’s Brand should be a dangerous “run away or die” tool. As such, tying a source of threatening damage should make his engage even scarier (even to tanks), in the process nerfing some of his insane regeneration.
Ruthless Onslaught
E (50 mana, 15 sec Cooldown):Charge at an enemy, becoming Unstoppable and gaining Movement Speed. If Butcher reaches the target, they are Stunned for 1 second and take 119 (+4% per level) damage.
Developer Notes
Unchanged. This is one of the few good aspects of current Butcher.
Furnace Blast
R1 (75 mana, 60 sec cooldown):After a 3 second delay, fire explodes around The Butcher dealing 650 (+4% per level) damage to enemies, and Fearing them for 1 second.
Can be cast while using Ruthless Onslaught.
Developer Notes
Furnace Blast needs big buffs–making it deal much higher damage and fear should do the trick.
Lamb to the Slaughter
R2 (75 mana, 90 sec CD):Throw a hitching post that attaches to the nearest enemy Hero after a 1 second delay. This deals 171 damage and causes the enemy to be chained to the post and Silenced for 3 seconds.
Developer Notes
Unchanged. Butcher’s ult is one of the best in the game, no changes needed. In fact, nerfs may be needed with some of these changes, but that’s an after-the-fact balancing change.