well now that was fast.
Faster than the stupid lightning that is still building in the level while taking a shower, KEK.
one hero conspicuously missing as usual from another build diversity oriented balance patch.
hmmmmmm
Yeah, its Tracer, smh.
Yes, she is missing too.
ugh do i really have to do this now
https://i.imgur.com/fF6Wxv1.png
also this!
Level 10
Resurrect [R1]
Cast range reduced from 7 to 5.
Cast time increased from .5 seconds to 1 second.
shame i expected something good for whitemane…
Level 13
Saintly Greatstaff [E]
Damage increased from 50 to 55.
Cool buff all of Raynors level 1 talent
Here it comes the toxic nest memes
LMAO! Carrion Swarm damage reduced! Carrion Swarm already dealt tickle damage! It was only taken more because of the invulrnability frames, and because Dark Conversion is hard to get value of in TFs.
But its damage was NOT something overpowered in need of a nerf. If anything, it needed a buff. It was only becoming ACTUALLY good heroic with the level 20 upgrade. Till then it feels like a placeholder.
Mal’Ganis is 1 of those heroes who can walk alone into 5 enemies and walk out alive, while disrupting his enemies’ activities. That’s 1 of the things making him strong. Not his Carrion Swarm damage xP
OMG!
not pissed just dead inside becuase the devs literally dont care about my favorite hero.
I feel you.
Though I feel the opposite for Orphea. Her missing from patches is a good thing in my books.
lol @ Aba
Lets move from 1 build to another But ok, no range buff is clever.
Fixed an issue where some Grand Master accounts could be restricted from queuing with Masters.
They almost did it
I mean, I wouldn’t complain about orphea buffs
Yes sad they didnt buff genji
You mean Genji.
You mean both.
Also I absolutely hate the Raynor/Fenix changes, ew.