Arms Warrior
Generality
A self sustain bruiser that have specific ability to recharge his abilities and also a good choose for long time fight.
Base
Maximum Health:2432
Health Regeneration:5.25
Basic Attack Damage:116
Attack Speed:1.00
Attack Range:2.00
Role: Bruiser
Base Skin: Orc Arms Warrior with two handed axe weapon, or Human//Undead Arms Warrior with two handed sword weapon.Scale Value=4% per level.
Basic Abilities
Q) Mortal Strike
Instantly Strike a enemy hero, deal 213 damage and reduce its healing received by 30% for 2.5 seconds (5 seconds cooldown and 25 rage cost).
W) Over Power
Charge on enemy in a short distance (equal to Artanis twin blade distance) deal damage equal to 100% of warrior basic attack damage on target enemy and slow his movement speed by 15% for 2 seconds (4 seconds cooldown and 10 rage cost).
E) Hamstring
Deal 82 damage on enemy hero/summon and slow their movement speed by 35% for 3 seconds (8 seconds cooldown and 35 rage cost).
Trait
D)Rage
Rage is replaced with mana, abilities cost some rage and basic attack damage generate 15 rage, rage limit is between 0 until 100 amount.
While above 50 rage, warrior get 20% bonus spell power and basic attack damage and while he is bellow 50 rage he get 15 armor, reduce damage taken by 15%.
Heroic Abilities
R.1) Lightning Storm
Deal 76 damage every 0.5 seconds (lighting effect) in a medium area for 3 seconds, every 1 seconds deal additional 152 damage (strike effect) on nearby enemies (60 seconds cooldown).
R.2) Execute
Passive ability: Warrior basic attack damage is increased by 35% against enemy heroes who are below 40% of maximum health.
Talents
Level1 Tier
[Rend]. After Casting a basic ability deal 50% of this damage dealt on target enemy over 3 seconds.
[Deep wound]. Increase Mortal Strike healing reduction by 20% and its duration by 1 seconds.
[Sunder Armor]. Casting over power on enemy hero, reduce its physical armor by 5 for 4 seconds, Increase physical damage taken by 5%. Stack up 3 times to 15%.
Passive: reduce cooldown of overpower by 1 second.
Level4 Tier
[Handy Weapon]. Over power rage cost is refused while it act on enemy hero, casting over power restore 5% of warrior maximum health.
[Cleave]. Mortal Strike deal 60% of its base damage and full of its effect on around target enemy hero.
[Pummal]. Active it to next basic attack damage deal 75% bonus damage and stun target enemy by 0.75 seconds (15 rage cost and 20 seconds cooldown).
Level7 Tier
[Day dreamer warrior]. Warrior is healed for 25% of his damage dealt with basic attack and basic abilities (Not consist of Bleed damage).
[Commanding Shut]. Warrior get 518 shield points while he is bellow 50 rage.
[Onslaught]. Increase Hamstring slow by 15%, hamstring also reduce enemy hero’s armor by 10% for 3 seconds.
Level13 Tier
[Critical Strike]. Mortal Strike also deal an additional damage equal to 9% of enemy hero maximum health.
[Slippery knife]. Gain 15% attack speed. Basic attack reduce cooldown of over power by 0.5 seconds.
[Finishing the Heart]. Basic attack against slowed target Increase warrior attack speed by 15% for 3 seconds, stack up 4 times to 60%.
Level16 Tier
[Minder Weapon] Casting overpower reduce cooldown of Hamstring and Mortal Strike by 2 seconds.
[Enraged Regeneration]. While Warrior is below 30% of maximum health, he gain 25% movement speed and also is he healed for 40% of his maximum health over 8 seconds. This effect has 50 seconds cooldown.
Level20 Tier
[Perfect Storm]. Lightning Storm generate 5 rage per hitting enemy heroes, lightning storm cooldown is reduced by 4 seconds, each time an enemy hero hit by Mortal strike.
[High Warlord’s Cleaver Axe]. Increase basic Attack damage by 25%, basic attack now cleave around target with 50% of main amount.
[Bleeder Sword]. Basic attack deal 84 bonus damage (bleed effect) every 0.5 seconds, last for 2 seconds.
[Projective Howl]. Slow enemy movement speed by 50% for 3 seconds in a width area.(30 seconds cooldown and 50 rage cost).
Passive: Increase over power charge distance by 100%.