°Macro quiz #1°

Here, it doesn’t look good for the blue team, but they still have a come back chance if the red team doesn’t play their cards right.
What’s the best macro decision for the red team and why?

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Three guys from the blue team are dead, only Dehaka and Nazeebo alive. What could they do…

  1. They can’t push top, because a full blue team with full-shielded immortal is faster
  2. Defending seems also hard…
  3. They can’t do bruiser camp, because it would be too slow and they can still be interrupted.
  4. They can’t defend immortal against 5 enemys.

I don’t see what the right macro choice would be here tbh.

But maybe Dehaka might try to get the bottom keep or top fortress in the time enemys do immortal and try to distract them, but it’s very risky against Zera and Yrel. But Nazeebo’s giant (if he took it) can destroy forts/keeps pretty fast.

True.

Id have zeratul race while rest take keep gate. A full immortal is pretty much game without gates. Zeratul also isn’t worried about getting ganked and can do decent race. Team can help him finish it after gates.

If gates are gone just race and go straight to keep.

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Nice thread concept. But I think the way you framed the question is…not entirely suitable for the purpose of the thread. For instance, the question is framed that the answerer find the answer, so to say, the already pre-determined one. It will make them think what the right answer is instead of directly answering what they have in mind, which could be less than ideal, but more chance to reflect how it is less ideal once hearing the more ideal one (as in, they will learn).

I think question should be, what would you do?.

As for my answer, which could be influenced by framing of the question (looking for perfect answer), mine too is similar as Shadowmere but moreso. I would even argue all the team go bot to destroy keep, push for 20 if could be, and/or while enemy is clearing waves, finish the Immortal for the finish.

Walk with immortal towards the base as soon as possible, suicide with tanks if needed to cause as much disruption and steal some shots from the keep (?) so the angel lasts longer. Zera and Valla can kill the core easily. Blue simply don’t have enough damage to prevent being walked over. Might get lucky somehow but it would be too risky to even walk out of the gates to reduce the level difference from 2 to 1 as the minion clash is too far.

Why do you make suggestion what the winning team has to do, when lucifer is asking what the losing team should do?

Read again. You got it wrong :smiley:. OP is red team.

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Blue teams only hope is that red team fails to end the game with immortal and they go win it by themself when they wiped red team off.

But agian that is like 1/10000 chance.

Already from that picture alone its clear that red team ends up winning.

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Oops my bad… yeah in that case you’re right. Yrel might be do the split-push thing top…but that’s a boring task then… It would be much more interesting to know what the blue team could do to get a chance…

I just misunderstood the whole part, because I interpreted the question differently, because how he worded this, because the comeback chance for me it’s nearly non-existent for the blue team, except red team is bad or cocky.

I am not alone in misunderstanding the question. :smiley:

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Camps are taken, so those are really out of this question.

The immortal will eventually push bot lane and your temp comp has monster hunter Q build and level 4 Q muradin, so there’s a lot of shred potential.

You are 1 and half way through 20.

So my take would be…

Don’t instigate the objective capture, lower it to critical levels, instead soak 20, take the objective, pressure core by going top lane since its already exposed resulting in conflicting situation where they have to defend both lanes.

If you are lucky enough to get 20 by that point, there’s a lot of potential to be done, not only you have a level advantage but also you are separating the blue team in which naz has to deal with the immortal because he’s their best racing bet and cause a 4v5, the 4 trying to defend the core from the other side.

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Well, I’m going to assume Dehaka has is Z off cd.

The only thing they (blue team) could do is have Dehaka try to lower the immortal shields and Z back if red team goes to him. But the damage will be negligible really. With a Zeratul walking around, i wouldn’t suggest Nazeebo poke either. If they try to hit the top fort, they will get killed as well. By the time the immortal starts pushing bot, Junkrat and BW should be back or close to.

So they wait for the team to respawn and try to get a triple kill on defense. But that shouldn’t happen.

The red team doesn’t need the immortal. They’re 5 vs 2 for at least 30 seconds with an open core. But it doesn’t look like they’ll go. So all blue team can do is hope red team misplays. The best course of action for red team is stop messing around with the immortal and kill the core.

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Red team ends there. Just need to all move to core and end. That’s the best decision you can make. Three people dead for 40 sec (25-30 when you get to their core), mura can tank core and even has avatar, yrel deals fine damage to core and can also tank that if needed (also ult soon). Valla on core just kills it really fast. Zera is fine on core. Anduin just nice sustain to whoever is tanking. Really easy win at that point.

The other move would be to just get immortal and try to get 20 asap and just don’t fight before 20 cause that’s what enemy wants. Hopefully team is 20 by next immortal while enemy is 18-19 so you have advantage on the fight.

But still, best decision is just end there easily. Enemy team can’t even defend.

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Not reading comments before answering… imo, Red Team here should leave Obj and get the Keep.
It’s too early imo to finish at the Core.
3 dead from the enemy and they already got the Immortal 50% vs 100%.
If they don’t get the Keep, the Immortal will go for the Keep and the enemy has a chance to def (since they also respawn). If they got the Keep and the enemy gets the Obj somehow, they still have a clear path on bot so they have catapults to have a faster Core-push.

In HotS, (carrying) and winning is doable if you constantly get value. When you won the fight and basically the obj, keep hitting the obj, which you would get anyway is a waste of time, just giving the enemy the space they need.
So get value, go for stuff you wouldn’t be able to get that easily with the enemy alive. Abuse their death.

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I think the best option would be cleaning immortal with 3 of them then the other 2 go to where the immortal won’t go to apply pressure there and then follow up based on blue teams response.

Valla stays on immortal, the rest target keep to apply pressure and hopefully they could catch defending naz while they’re at it.
End immortal as late as possible after blue revives, so blue contends with it while red gets camps?

Red team have a 4 man push on keep and then get full shield objects to do a core push and then win. That simple. Blue team have no chance to stop that.

Why overcomplicate things? Team is right where the immo is, just take it, they’ve already swapped and it’s like 10-15 seconds to finish it. Top lane looks like it should self-push in a bit, and bot lane creeps will probably get insta cleared unless your whole team pushes with them. So you just push with immo and with the keep wall gone and full shield you’ll probably be able to end.

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not enough information.

What direction is the Immortal going to push? It always goes the opposite of what the last one did, so that’s information you’d know.

How stacked is Nazeebo? Depending on how strong he is, he might be able to snipe bottom keep.

By the time the Blue Immortal dies, most blue characters should be up and all ults will be ready, where as Zeratul has no VP

Finally, it appears as though top well is still up, which would allow Blue Team to theoretically pre-tap well to gain an advantage.

Here’s what happened.

No AA Zera, no AA Valla and without lvl 20 made me doubt our core all-in, especially in SL where we were 2 stacks of 2. A 5 sec hesitation would’ve failed us the attempt, so getting the keep was an easy and secure value instead for getting the core to 50% and maybe getting wiped.
A keep is 17k HP while the core at 15 min is 30k HP.

Waiting for lvl 20 by not finishing the immortal and getting structure value was my #1 interest to have a near certain ending Immortal.

Once the Immortal is fully charged, it will fly to the lane that has sustained the least damage to enemy structures (health of the Fort complex in each lane is considered first.

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It always choose the lane that has atleast one keep/fort alive so bot lane it would go to.
But since they already took down bot keep it went top lane.

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