Sure, by that metric, it was a failure. I still agree that it was good for the game to have the weak set.
It still is good for the game to have weak sets. Always one upping the power level is leading to a very low agency experience that feels very pay to win as you are extremely hard pressed to build anything even remotely competitive with the current netdecks.
Truth is this is just lazy design. They could make this game far more interesting by giving powerful cards strong drawbacks or high costs.
For example, gain two mana but overload 2 next turn (sounds familiar?) or 5 attack charge but discard two cards.
Basically what Iâm saying is, they used to understand itâs okay to print strong cards of those cards come with an appropriate drawback, but now they just print strong cards with no draw back.
I agree with this a thousand percent. I want something new - not new versions of old cards. Reno is my biggest gripe. I never liked OG Reno in the first place.
The power creep IS a problem but it isnât the only problem.
I definitely donât want fatigue meta or control meta but I do think more variety never hurts. Right now, I think that everyone is playing BSM or playing something that counters BSM.
Which is never healthy.
Yes, you have. And itâs a valid point.
I think that the whole community and the developers need to stop taking streamers seriously. I mostly watch to see what is being played in legend and to see how different decks are being played. I take the commentary with a huge grain of salt.
No one seems to remember though that Hunter was decent and got nerfed during the expansion cycle and the period of time before Archmage Vargoth arrived was one of the best times to play for deck variety. I was playing 3-4 separate Mage decks, Hooktusk Rogue, decks with Corpsetaker, etc.
Midrange decks without a burst near OTK didnât exist prior to the mini set. Pure control decks like triple blood DK existed, but werenât good enough.
Mage didnât really make anything that was already playable unplayable, and it has made some new decks viable by being an easy target.
You werenât saying something similar earlier. You were complaining about Conman when Conman wasnât a problem previously. You were complaining about Conman AFTER another card that is an issue in the meta allowed Conman to do something good. Thus, Conman isnât the problem.
Please explain, in detail, how that is agreeing with you when I say that the meta dialed way up?
Youâre complaining about a card that wasnât broken or wasnât dialed way up.
Itâs literally the OPPOSITE of what youâre complaining about.
Your complaint is rooted in the wrong thing. Your entire complaint thread should have been about Tsunami being discounted and played early and not about Conman.
Yes. The issue would be how fast and how big the mana cheat is then.
At what turn is a 10-mana spell being played considered âtoo fastâ?
Apparently, turn 4 seems to be the complaint. Turn 6/7 wasnât an issue.
Now that itâs turn 4/5, people are complaining.
Conman was never the issue before.
Conman is only as good as the card before it.
And if the card before it is a huge spell that was cheated out early, Conman is hardly the issue.
The mana cheating of said card was the issue.
I have never played huge mana cheat.
Itâs why I have never played Druid.
I play some, because otherwise you just lose all the time.
Team 5 has made it impossible to play without cheating mana.
I watched Regis play the deck. He won on turn 4.