Zarimi may not have a high win-rate, but

It just feels disgusting to lose too. When you’re playing against a deck that has been clearly losing momentum for the last six turns, but can somehow just flip the game in almost a completely uncontrollable way without having to rely on a stupid tech card, just for one deck. I’m just saying, I was playing with a pretty busted warrior deck, yeah it’s slow, but its power ramps up and FEELS justified in doing it, because it’s a slow build. A reasonable exchange in a card game is a slow build for power. But being in a consistently losing position (the zarimi priest), and suddenly with ONE backwards butt-pull card just flat out OTK blasting the opponents face with zero interaction because you managed to have three minions on the field doesn’t feel earned at all… that’s just a very un-enjoyable gameplay experience. Legitimately don’t care about the win rate, I don’t wanna play a game that has that in it. It is inherently unfun. That kind of bullpoop should just not be in a card game, period. Feels like sincere desperation to revive a mistake of a class. That is an “anti-fun” centric concept that undermines the pillars of what gaming should be, fun! Seriously poor game design with obvious focus on money and corporate greed. Fix it, your supposed to make games for players. If and when corporations ever remember that businesses are supposed to be for the people, not the money, maybe they’ll actually maintain long-term success and keep making money. But this is the kind of stuff that kills a game, and a company. Fun is supposed to be the main draw of a video game, that’s the error here, priorities are way off. I maybe wouldn’t say all that much and get that deep about it if it weren’t for the fact that the community has been complaining about the game being unfun, and this card in particular so much so that even though I’m not a standard player, it came to my attention… come on man. Your clearly not listening and don’t care. Black-and-white stats are not supposed to be the main factor for making decisions in games. It’s about an experience, not just numbers. But that’s ok… just keep turning a blind eye and watch your company die, you’ll reap what you sow

Like i said countless times, i dont care about its win rate. The fact that you can diss 70 dmg from hand in one turn should not be possible. And its not happening in turn 20. Its happening in TURN 7 or 8!!! Absolutely crazy!

Sounds like they also did a “slow build”.

Why can you accept your own slow build to power, but not your opponent’s?

Zero interaction, 3 minions on field, and pulling a single card is not building power. Thats stalling till you pull a single card. Thats not even a combo. It’s ONE card. There’s a difference

Zarimi is no different, it just takes what? 2 turns longer?

I doubt anyone is going to sympathize with anyone who used that toxic deck