You might as well give every class a 35 damage weapon. 35 spell power arcane bolt. A kill the hero for all all classes turn 1
And druid can just gain 3000 armor and mill opponents 40 cards turn 1 and just que in to say you lose. Whats the point of this game anymore if you dont balance it
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Turn 1 would be generous for a time to accept defeat.
I hate how it is now where you just know you’re going to lose from before turn 1 and even after playing it out to make sure, you find that 96%+ of the time you are right.
Id like to see a mage sling fireballs and otk you turn 5 like a druid or rogue is ok to buff atk and weapon with zero mana seems legit
1 Like