Is it legit? I’m 3 games in and it feels decent. The hero card is actually bonkers now. Anyone else playing it?
Regis had a video that went 7-3.
Although I’m not 100% sold on his list. I would personally made some modifications to it.
Unfortunately, I lack both mordesh and hero so I can’t try yet.
I crafted the hero just for the list, worth it imo because their arent any strong meta lists that I particularly want to play.
If you generate multiple wildfires its hilarious
Also didnt realise honorable kills with reckless apprentice buffs Dawngrasps hero power. Neat
No offense intended. Play provide the decklist, and increase the sample size to more like 30-50. As it stands now, this is not very convincing. Again, no offense.
None taken. These are just my first impressions, and wanted to know what others think, preferably those with more experience
My list
Wildfire Mage
Class: Mage
Format: Standard
Year of the Gryphon
2x (1) Brain Freeze
2x (1) Devolving Missiles
2x (1) Shivering Sorceress
1x (1) Tour Guide
2x (1) Wand Thief
2x (1) Wildfire
2x (2) Amplified Snowflurry
2x (2) Manafeeder Panthara
2x (2) Pandaren Importer
2x (2) Starscryer
2x (2) Wandmaker
2x (3) Frostweave Dungeoneer
2x (4) Reckless Apprentice
1x (4) Varden Dawngrasp
1x (5) Taelan Fordring
1x (7) Magister Dawngrasp
1x (7) Mask of C’Thun
1x (8) Mordresh Fire Eye
AAECAf0EBpvNA/vdA9jsA53uA6CKBKiKBAz3uAPgzAPHzgP7zgOk0QP+0QPS7APT7APW7APJ+QOfkgShkgQA
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I’ve seen that there are hybrid big spell lists that are tearing it up in Gold lul
As an aside, please, keep trying! I have been in love with WF since its release and would jump right onto such a deck if it ever became viable. So, keep us updated, Tim!
Regis was running the now buffed parrots alongside the new 5 mana removal spell (and masks) and it felt really impactful tempo play: develop, a 5/6, remove a threat, develop a 5/5 or something all in 1 card.
Interesting…I’ll stick with the all in Wildfire list for now but we’ll see which one (if any) becomes good!
its harder to land the honorable kill though. You could hit polymorphed minion before but now you really need some spell or minion on board to setup .
there are way more 1 , 3 and 5 health minions in this meta than there are 2,4 or 6 health minions.
It doesnt have to be even amount of damage though with the Wildfire text change?
you need honorable kill to get the +2 damages after a minion frag.
That’s because Orange was tearing it up yesterday in upper legend with a Big Spell list that ran the hero power package. I like that list, but personally I’ve been having more fun with a leaner tempo-ish list.
These are the two lists I’m kinda bouncing between at the moment:
Orange’s List:
BDSM
Class: Mage
Format: Standard
Year of the Gryphon
2x (1) Armor Vendor
2x (1) Wildfire
2x (2) Amplified Snowflurry
2x (2) Celestial Ink Set
2x (3) Build a Snowman
2x (4) Deepwater Evoker
2x (4) Fire Sale
2x (4) Reckless Apprentice
1x (4) Varden Dawngrasp
2x (5) Arcane Overflow
1x (5) Taelan Fordring
2x (6) Grey Sage Parrot
2x (7) Clumsy Courier
1x (7) Magister Dawngrasp
2x (7) Mask of C’Thun
1x (8) Mordresh Fire Eye
2x (9) Rune of the Archmage
AAECAf3VAwTY7AOd7gOgigSoigQN+90DkuQD0+wD1uwDufEDp/cDsfcDkoEEk4EElIEEoZIE9aIE+6IEAA==
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
This one is my list:
Pingalingadingdong
Class: Mage
Format: Standard
Year of the Gryphon
2x (0) Flurry (Rank 1)
1x (1) Devolving Missiles
2x (1) First Flame
2x (1) Shivering Sorceress
2x (1) Wildfire
2x (2) Amplified Snowflurry
2x (2) Starscryer
2x (2) Wandmaker
1x (3) Arcane Intellect
1x (3) Build a Snowman
2x (3) Firebrand
2x (3) Frostweave Dungeoneer
2x (4) Multicaster
2x (4) Reckless Apprentice
1x (4) Varden Dawngrasp
2x (5) Arcane Overflow
1x (7) Magister Dawngrasp
1x (8) Mordresh Fire Eye
AAECAc7wBAbgzAPY7AOd7gOgigT8ngT1ogQM97gD+MwD/tED1OoD0uwD0+wD1uwDrvcDlIEEqIEEn5IEoZIEAA==
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
It doesn’t seem like much, but my tempo list has proven itself quite capable of counter-tempoing Pirate Warrior and killing Priests despite them healing for over 40 in a game.
I’ve been trying it in Legend. It still gets mowed by quest warrior, paladin, alignment and aggro druid. If you don’t get your hero power buffed or get some stall in you are dead by turn 8 in most cases. I did win a few games, but they had terrible draw. And I doubt it has the fire power to stop locks healing still.
I prefer polkeit over taelan.
In the end of the match you actually want draw everything on the top of your deck.
Not Just mordresh.
But again. I not run runes.
That’s fair. It’s probably a swap worth making.
Orange list was pretty solid because you can get pretty strong board presence if you repeat arcane overflow with the parrot.
Deck needs viper because you just lose vs paladin if you don’t run that card.
although that match up might just be a concede on queue into because a deck that tries to play for board against paladin can’t win. They just have oppressive amounts of stats that if you don’t run otk you just lose.
Still not understand why people think this should be some sort of big spell deck in First place.
Runes were bad before and still bad now.
Same for clumsy courier.
Why It is so dificult for people to run a damm fireballs as a tech for this specific meta too?
It’s a tempo deck. Run cards for when things Go wrong is a self fufilling prophecy
It certainly looks at least viable. Where is Mirror in times like this?
Waiting for the next Mage nerf so he can pop off again.
Or too busy playing. I only on forums during my worktime lately.