Wild adjustments that are needed:
- Spectral pillager can now only target minions.
- Soul barrage can now only target minions.
- Grey sage parrot now repeats a spell *6 or more.
- Wildheart guff is removed from the game.
That is all that is required to fix wild format.
I have played every archtype, rogue OTK, warlock OTK, mage infinite TW, big priest neptulon, shadowpriest, druid etc… In playing well over 1000 games easily with these decks I have come to the conclusion these FOUR changes will balance wild a bit better. DRUID is also quite toxic. Wildheart guff should never of been printed, the ability to have 20 mana… is broken.
Yes I have well over 10000 wins, yes I been playing since the start of HS and yes I have multiple M:TG championship titles. Hate all you want but I would change these cards.
IN ADDITION for honorable mention of changes:
Zephyrs the great, removed from the game.
Why? No game should have the ‘perfect’ card. IF not you can change him to this:
Battlecry: After casting zephyrs the great, remove him from the game after crafting the ‘perfect’ card. This card cannot be copied or duplicate its effect in anyway, shape or form.
I would also put ice block + time out on the perma ban list and remove malganis immune effect. IMMUNE effects have no place in hearthstone.
A third change would be shudderwock limited to the first 10 battlecries played.
enjoy! Also I would work for free on the HS team and only want to get paid in stock 100% remote. You would have the best cards designed for the game. Yeah I am a a$$hole but I produce the best results and fast nerfs and I would promise you no $hitshows like T2 thaddius or a demon hunter on release that was so borked that skull of guldan… yeah…