This is just my personal experience, and idk what people think about HS now, but from what I heard, the game has a decreasing population. I came to claim my WOW gifts and had a couple of games in HS.
I played HS since July 2014 up until 2018. Mostly I played casually, the highest rating I have ever got was 8 (that was the way in the past, idk how it works now). What made me love the game? The idea of two people having decks that interact and fight each other. What made me quit? The gameplay of two people having decks and having 0 interaction and fight the entire game.
I loved how I put a minion, and you put a minion, and then I have to decide which of my minions fight yours, should I hit face or try to kill your minions. It was a deck vs deck moment. I had my deck and my idea, you had yours.
So
1. Problem 1, no deck interaction.
I would put my deck, and the enemy would just go face hunter or face shaman. Their deck would not interact with mine, just face face face face. Felt like I was playing solo. I didnât understand, whatâs the point of having two people having custom decks, if the enemy is just going to be allowed to completely ignore your deck and win. Like how rogue would just give all your cards back to you and kill with fatigue. Or oneshot mage, just being afk the entire game, having 0 deck interaction, and then killing you in a round. I understand that there were ways to fight these, guides, or playing meta decks, but I am talking from more casual perspective. It was just not fun (for me, personally).
2. Complete removal of the standard attack/hp balance.
The way HS was designed at first was that each card had a bit balance. For example, 7 mana would give you a minion with HP and attack near 7, something like 6 attack and 7 defense. But later, this was completely removed, like I saw videos of DH putting 2 12/12 cards in the fourth move, which is 24 attack, and the player has 30 hp only. I loved how minions would have less HP and attack if they had a battlecry or something.
3. Trying to cater to elitists.
In my opinion, games like HS would be mostly enjoyed by casuals, and I didnât like how there were clearly unhealthy and OP decks existing and they would never be nerfed because it was the established meta, and people liked to sweat on it.
4. Making hearthstone into FIFAstone.
The last nail in the coffin was losing all your cards and progression by the time. I know this is a very personal issue, and I get that standard mod was the correct choice. Itâs just wasnât for me.
If you enjoy HS or you love or loved playing face decks, itâs your choice. I donât want to diminish your sense of fun. Everyone is entitled to have fun the way that does not break the game rules. Itâs just I didnât like how aggressive the gameplay was. I loved thinking during my turns, and seeing how my opponent thinks, there was sort of mind games going. But it was all removed, probably because people like me were the minority, or just quit silently.
P.S all these attempts of sending videos with decks that you would see every 10th game, telling that âit was the same as beforeâ are just laughable. If you really think the power creep or the aggro is the same as in 2016, you should seek help immediately.