Why do we not have any cards that destroy

locations anymore? Does the Dev team even realize they are always allowing specific cards to not be countered?

The ONLY card that counters locations right now is Reno which is a slap in the face to those who don’t want to play (or can’t) that card.

Just like plagues you decided they didn’t need counters (which is total BS)…

Amazes me this game is still being played with the constent let downs of this dev team.

(True)
First of all, if you don’t make Zilliax and Reno, you’re not playing Hearthstone. Blizzard does not reveal this complete truth in order to extort enough money from innocent users. The average citizen will realize this after giving too much money to Blizzard.

Twisting Nether - 8 Mana - “Destroy all minions and locations.”

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So you have Reno, Twisting nether, and the T.N.T from Boomboss.
Sure they are expansive and archetype-related, but what location do you need to remove so badly ?

Do the players realize that not every single card needs to have a hard counter ?

There is something more important than that. Honesty. Why do players fight among themselves? You guys fell into a trap. Blizzard should have provided correct information in the first place.
Of course, this is a paid game. but. Hearthstone initially should told players,
“Hi Guys~ Reno, TNT, XXX, etc. are essential cards. If you don’t make them, you’ll be screwed.”
Even if Saying this won’t hurt Hearthstone financially. Why isn’t it disclosed transparently? This is because of the old-fashioned way of thinking. They believe that profits can be maximized by squeezing out every penny more.
Long-term benefits are considered unknown or uncertain. The same goes for users. Despite the digital era and open source era, players take it for granted that value information is hidden. stupid.
More than 80% of ordinary players have already shared top decks. What satisfaction can be gained from hiding? For extort young new users?

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Out of curiosity, what location is causing so much trouble you think a tech/destroy against it would make much if any difference to whether you win or lose that match?

Because actiblizz realized an essentail truth around the time wod came out: if they could turn the players against each other, they could avoid taking the heat directly.

So they made flight an issue, and kept making wedge issues.

There also arose an suspicious amount of die hard “the devs and company can do no wrong posters” and at this point, I’ll post this tidbit:

In 2010, Blizzard’s Community Manager, Nethaera, wrote on their official forums that "Blizzard employees sometimes post and interact with players in these [game] forums in their free time, but it’s not something we announce or promote.”

so it’s hard to tell how much is organic of the pro company die hard supporters.

So naturally, it was copied everywhere else.

Add to that, a moderation team that lets pro company posters get away with everything (including “final warning” and perma ban offenses) and you can see why things are the way they are.

And you should screencap this, because while everything up to and including the most vile and racist posts can and will be ignored by the mods from pro company posters, anything shining a light into the company’s corrupt practices mysteriously vanishes, even if it doesn’t violate coc.

Well, truth be told, it wouldn’t hurt to be able to remove hunter’s location.

That means we need an early game location removing card, if possible, which also somehow loses tempo, to compensate

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wouldn’t hurt to put demolition renovator in the core set