No, it should come with the ‘SMOrc Song’, which you may loop if you wish. ‘Lose to clowns? Nope!’
PS Forgot to add, but I’ll do it now, I guess: never lose, unless conceding — in which case the game would probably conveniently crash and prevent the top player from pressing that button.
I experience the same, went with a 12 winstreak into d5, then one day of loosing everygame. Made it to d1 one star and all the way back to d4.
Now its like 50% winrate loose one win one, win 2 loose too.
Regarding to the people here we must be bad players who cant make it to legend.
But i must admit big priest is kinda slow to climb, needs alot of draw luck. With even shamen i get almost every matchted with unholy dk who just throws cheap garbage at you…
But i am limited in my deck choice since i am f2p. This game rewards the most cheesiest decks…made legend last month within 3 days as secret mage at 1300 legend but its boring as hell to play.
Ps: rarely face dks on my priest (one of the favourable matchups) alot of mirrormatches and as soon i switch to shaman its shaman unholy dk and rogue… weird pattern.
Technically correct, but not in the way you’re probably thinking. What you’re probably thinking is that Blizzard rigs it that way because of ??? because pack sales. That is crazy and false.
Instead, here’s what happens: the matchmaking is entirely by rank/MMR, and while you’re taking two days off the players who are in your rank/rating pool, but are better than average in it, they are removing themselves from that pool by taking themselves to a higher rank/rating. And they’re getting replaced by players from lower rankings. Simply put, Diamond 5-1 is a lot harder at the beginning of a month than it is near the end of the month, because the algorithm filters the good players up and out over time.
At high legend above the clouds (not me) aren’t most players good players?
Just wondering how much the match making matters as compared to better rolls. As we see the Tournaments, its alot of luck.
So my question is… are the winrates really all due to matchmaking and nothing to do with rolls at all ? (clean random luck rolls? hmm)
I may or may not be totally off, but when i play randomly hs or bg… when my MMR is low, i get good heros and really too good to be true rolls. (not after a string of bad rolls).
I just made a little experiment. I pulled a 4 mana legendary out of a pack from the reward track a few hours ago and since its a 4 mana card i added that to my even shaman deck.
Not optimal since i guess no one ever would run that card in that deck.
Anyhow, from a straight 50% winrate for days now, i went from d5 2 stars on a winstreak to d2 1 star. Thats a winstreak of 8 with the easiest matchups and godlike mulligans i had for days.
Sure you can say thats just a hugh coincidence but i know better.
No but adding a new legendaty card make bad matchups vanish., for a certain time atleast. And therefor the microtransaction engine within the matchmaker is working as intended.
I havnt said i got free wins because i have finished the reward track (which i havnt btw) you should read carefully again.
And no reason to insult me and get personal on such low level.
And btw this is your first post in this thread just to diagnose a psychosis of soneone sharing his experience within this wonderfull game. Very interesting behaviour. You like to troll, dont you ?
It could be potentially from pack i bought with money and thats what I would call a microtransaction. I dont if the system can tell the difference between free and bought packs.
But i didnt became overnight a better player or learned over night how to pilot the deck better. I added a new suboptimal legendary card to the deck and the hardcounter wall vanished for atleast 8 straight wins.
Thats kinda weird dont you think ?
The best deck is worthless when you have every second match a. A real bad mulligan or b. a openent who has on everything you play an answer.