I have been thinking about this for a while, and I am really questionning: who is this game for?
I mean, generally, for game developpers & publishers, money is generally the “metric” to consider. Not that it is a good idea, but I guess that’s how you make profit.
So,in the end, who is Blizzard aiming for? Addicts? Compulsive players? Ego driven warmongers?
I am really asking myself if they are making any efforts to make this game fun.
I used to play standard and the core game. I stopped. After a while, it just felt like what I like about the game wasn’t the focus of the game. I like building a deck, testing it, playing, improving and trying to make a deck with my own twist. But I soon realised that most people play the same 2 or 3 meta decks that have the highest win rate ratio. Nobody seems interested in crafting a deck, working on it, and trying to figure it out themselves. So, I thought, well… it seems I am not the target audience. I will play Battlegrounds then.
Had fun at Battlegrounds for a while, but every new version and season seems again to move away from what I find fun: learning, adapting, trying to make the best of a situation. Reacting to opponents, chosing the right combos that are available AND, especially, trying to figure out dynamics, combos and what works well together.
But, again, they manage to evolve the game in a fast pace, RNG, unbalanced mayhem. Most games last 10 to 11 rounds. Champions are completly unbalanced. Companions even more so. You don’t have time to adapt, and even if you look at what your opponents play, it doesn’t matter… it seems that the chance to have minions of a certain type doesn’t have to do with what others play.
It feels again like if you want to have a chance, you must first buy the 4 champions upgrade option (instead of 2)_, and then follow an online guide… hoping to get the right cards.
In the end, maybe it’s just me. Maybe I am an old timer who likes to feel that I have to make my brains work out to feel gratification, maybe I like to work too much?
Anywho, if I could ask ONE thing about battlegrounds: Make all minion do 1 damage. Level 1 to 6 minions should do 1 damage. This will slow the game down a bit and will stop giving advantage to Champs who can get high level minions fast. I mean, if you get to level 6 shop, you already do 6 damage. If you have 2 level 6 minons left on top, its 18 damage… jesus, give me a chance.
If you would change it to 1 damage per minion, the same situation would do 8 damage. Reasonnable.
Anywho, again, I might be completly off. Maybe I am the only one feeling that they are not going in the right direction. So, if you all happy about the way thing are going, just tell me! I will change to another game.