Define “for long”
Sif mage is here since I got back in November (probably been there for a while, too)
Nature OTK shaman just doesn’t die. Anything but crash of thunder not doing face dmg or flash nerf isn’t enough.
Odyn also looks like a cockroach
Also, I hard-disagree about combo decks being easier to win than aggro. Yes, i sometimes defend aggro decks in aggro vs control matchups because most people think it’s braindead easy to play. It’s not braindead easy, but it’s definitely not harder than Sif mage or OTK shaman.
Those decks require decisions and sacrifices because most of the time, the cards that you need for OTK are the ones you need to spend to survive long enough to OTK. Same with Odyn.
I’m not sure I understand this, but if I do, I liked the game better when removal/threat ratio was lower than 1. Now it’s kinda the opposite, lol. It’s legit game-breaking to leave one minion on the board. If it’s shaman spell dmg, you’re doomed. If it’s DH shopper shannanigan, you’re doomed. If it’s pally pre-nerf, you were doomed. There’s soo much removal, not playing a minon which does something immediately is a waste of mana in general.
Nothing in your post makes sense to me. Absolutely nothing xD