What the heck happened to Hearthstone!

You know, I’m sick and tired of this game. I downloaded this game as a free alternative to playing World of Warcraft because it became so darn expensive. Now I come back after having been away for a bit and found out that most everyone on here has warped their characters way beyond normal specs due to being able to buy their way instead of using their skills. I can’t win at all and it’s incredibly frustrating. You have it directly in your screens that Hearthstone matches you with a player that is equal to you. Which is an obvious flaw because how can you say that it’s equal when someone is playing a Standard deck with characters that can go all the way up to 100 Health? Or who can transform all of their minions to 7/7 with a 1-cost spell? It’s ridiculous. You need to have an area where Standard characters can play so that they don’t get smashed all the time and quit the game. This is incredibly discriminatory towards people of lower socio-economic status. The fact is that not everyone has hundreds of dollars to spend on games all the time. I would wager that you’ve lost a lot of customers because of this. People who maybe don’t have hundreds of dollars every month but who may spend $20 here and there if they thought it was worth it. This is absolutely ridiculous.

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No that’s just common plain impatience. I have never paid anything to those people but I have netdecks this month.

Where you’re right is that it’s kinda P2W if you want to play 1st day all the best netdecks and you don’t pay.

Frankly it frustrates me too a little because I needed 1 rotation (1 year) at least to have a few netdecks.

But where you’re wrong is that you play against a lot of people like me who never pay.

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Okay but then how is it that they have all these special characters? I’ve been playing for a few months now and no matter what I do I can’t seem to get any of these special characters. The most I’ve been able to do is get Prince Renathal by buying that one set. But when I look up all these other characters online they only seem to be available through buying packs. Which I can’t afford to do. Furthermore, there are a lot of characters that have cards that aren’t typical of the character that they’re with. Like Jaina having Death Knight cards and such. It’s messed up. I also think that the developers need to change their algorithm. You can’t tell me that a Standard character can go up against a character that can get over 100 health and can win. The point is so that you have some chance of winning through skill and not special cards. It’s ridiculous that everything is going P2W. It makes it so that people with no money to spare have nothing to play. I get so frustrated that after about 5 tries I just give up completely. This was the exact reason I left WoW. Because it’s too dang expensive. You have to spend literal hundreds of dollars just to play the game. Or else you’re limited to level 20 characters. And when you complain all they give you is 7 days of time. Hearthstone is going the same way and honestly they’re going to lose a lot of customers because of it.

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Oof are you trying to F2P ON WILD? Go immediately to Standard. It’s practically impossible to get easily the cards of Wild on F2P and it’s very imbalanced too anyway.

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Wait, what? You’re recommending switching from wild to standard for f2p purposes? Wild is way more f2p-friendly in the long run than standard, it’s not even close.

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It’s a bad place for a beginner anyway, and any dust savings aren’t crucial anyway (e.g. within 1 rotation I almost never have a month I don’t play the specific netdeck I wanted to play).

I wonder if they accidentally entered Wild.

PS to clarify I was referring to creating a big collection of Wild and not just making one netdeck (because you believe netdecks of Wild last for longer), but as I said dust savings is not the most important factor here.

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It’s pretty much impossible to accidentally enter wild. I don’t know why you’re focused on netdecks specifically, but yes decks in wild (homebrew or netdeck) tend to maintain viability a lot longer so you get a lot more dust savings. I don’t know how that can be considered an unimportant factor to going f2p. As for 1 deck or several, for a beginner it’d make the most sense to start with 1 and over time get the dust savings to make several more later.

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It becomes approximately irrelevant if you play for ~2 rotations. I play for 1 rotation and I can make right now about 10 to 12 netdeck archetypes of high win rate (the only exceptions are a couple of classes I was aggressively dusting when I started because I was foolish about it).

Also the opposite can be true for Wild if the purpose is not netdecks only but “completionism” for the obvious reason that Wild has dozens of expansions and a beginner has 0 cards.

I tried being on Standard. Got my butt whooped there too. I went over to Wild because it allows me to have Prince Renethal for the 40 Health and 40 cards at least. And I’m still getting my butt whooped.

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Buddy, they don’t care about f2p players. Maybe log off for a bit yeah.

Have you tried Battlegrounds? They are not incredibly balanced but at least there’s no roping :slight_smile:

I find Wild a much worse environment, because the Devs seem out of their depth to even balance Standard perfectly when it’s only 4-5 expansions, and I know Wild is an exponentially harder balancing problem.

Constructed formats in general are the netdeck game. You either homebrew something as good or just play a good netdeck because frankly ~99% of those who killed you did the same.

In general, if you think 99% (or even just a huge number like 80%) of players netdeck it means your definition of “netdeck” is extremely broad. Playing an archetype that’s been played before isn’t netdecking. Copying a list for such a deck is, but several players (arguably a majority) aren’t doing that.

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The different is thin in some cases. After all: all netdecks started as homebrews and if you know the game well you will independently create the same or almost-same netdeck/homebrew someone else created who also knows the game.

I was replying to someone there who implies they are into 1 card and I was making it clear just 1 card isn’t enough but a good deck is needed and those are usually common archetypes between players.

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