We need an emergency patch for Infestor

Seriously, I almost never ask for emergency patch but how the f is this card 3 mana. Its basically Barnes on steroids.

The drawn winrate of the card is close to 70%.

The absolute hype killer for me on this miniset, which otherwise is an amazing miniset.

I really hope we dont have to wait 1 month for this

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The card itself isn’t the issue, it’s how it can be used with other specific cards, like being given reborn, or anything that triggers its deathrattle without killing it. Right now this is a powerful card in pretty much any zerg DK deck, especially combined with Baneling

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congratulations you just explained why the card is in fact an issue. because it has an OP effect and can be triggered way too easily with tons of cards.

Especially in addiiton how zerg can pull many new cards out of their rear end while protoss and terrans cant do that. wich makes the permanent effect extremely useful

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This new version of a hand-buff DK deck is on steroids lol.

There are lots of spells, locations and cards that give reborn. Then spread that deathrattle around and bring out a Yodler (or 2).

As I suggested with Colossus, maybe make it legendary and not have 2 in a deck?

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yea i kinda agree on that being on priest and having 3 colluses that do 15x2 for 3 mana each is kinda overkill

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How many of your emergency patch requests have ever come to fruition?

infestor isnt that bad the real emergency was solved with the ban

the game doesnt have anything as bad as that hunter deck
after they banned that card

and youve been here long enough to know for sure they wont wait a month for the next balance patch because they been releasing balance patches weeks after new content is released for years

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i’m sure they will change infestor from a deathrattle → to a battlecry . At least i hope

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i think they may increase the cost to 4 so it doesnt curve as it does now

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Easy fix for colossus would be to have a cap on the damage it does, or set it to a fixed amount, like what they did to lamplighter

collosus took me by surprise once because i was testing stuff and let the mage play all he wanted without pressure

collosus isnt as good when i do build a board at least not a 24+ damage one

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wouldnt that still be pextremely strong as you also can have cards that double battlecries and also multiple cards that would return it to your hand.

I feel it would be even easier to trigger its battlecries alot than to trigger its deathrattle alot

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Even leaving it as a deathrattle it’s not exactly fast to get Infestor set up to pump your zerg to dangerous level, and a big downside is DK zerg is light on taunt minions, so they’re open to direct damage pretty much the whole match

They need to nerf infester asap, I think the real problem is its buff acts like an aura, it counters modifiers like lock on, horn of the wind lord, equality, and Amitus 2/2 reduction on all enemy minions. Infester needs to be a hand buff archetype, or the in play minions need to be able to be changed by opponent modifiers. It’s literally free wins. Since the miniset I’ve played against maybe 80-85% DK decks.

What about protoss druid with groovy cat buffing the protoss hero power. I just had a druid do full 30 damage with hero power ×2 and leeroy. Very annoying and no way to stop it.

yea caught that the first time this morning altho im told thats only a visual bug the stats show the buff but supposedly its not there i didnt pay attention when said mob hit me so i cant verify