Why you NEVER address the problem? The class needs way harder nerfs than this. It literally breaks both of the formats right now.
I agree the snake needs to be nerfed to a point where it steals less health like 3-4 at 4 cost for a 5/5, that has a severe enough of an impact on game play ,or cost way more like 8-9 mana to play just like the Brann nerf so it can’t be flopped out back-to-back as it seems they always have a brewmaster or a temporal just to put it back in hand. This makes you can’t kill it and there is no good counter to this it seems Reno just prolongs the flop out twice by 1 turn and at that point you are usual dead next turn anyways. The demon issue in wild just flopping out 4 Doom guards in back-to-back turns quite annoying and seems to be the only thing I’ve seen played other than snake.
Yeah, currently hate Warlocks the most. Especially Demon Seed quest BS with Dark Glare.
There will always be a “best deck” that’s popular in Wild. They should unnerf Time Warp and every card they’ve ever nerfed and leave Wild alone.
Lol, never. Time warp should have been once per turn from the start.