I just played a time warp mage and his turn lasted 12 minutes before I finally died with him on 4 health…
That aids card Rommath just on repeat for a cost of one.
I really like to play wild over standard since standard is very boring but this is dumb. Too many mircale decks playing 15 cards a turn liek the druid version with auctioneer.
How is that even possible that his turn lasted 12 minutes? Oh I guess with the new Legendary.
Sooo then… Why would you subject yourself to that unnecessary torture? It’s sad that all those Time Warp mages have figured out a way to continue to abuse this spell.
Your opponent almost certainly enjoyed those 12 minutes. That’s the problem with that deck. The people playing it just wanna play their own cards and not let you have a turn. It’s way less fun for them if you concede as soon as possible
it’s a toxic deck. It takes a special kind of hearthstone player who enjoys denying your the opportunity to fight back. This mechanic should not be in the game. 1 or two turns sure, but infinite turns should not be allowed.
I liked when Time Warp was just a set up for a 2-turn kill. It seemed like a much more fun and interesting mechanic then. The way it can be repeated infinitely is what got the parrot nerfed, but ETC + Rommath are just doing the same thing now. Time Warp mage, as it has been since parrot was introduced, is one of the few decks I really do wish was just deleted from the game somehow.
They should have properly nerfed the time warp card itself to state “can only cast once per
game” Or maybe “not more than twice”. Something that makes the quest fun to play but not oppressive to play against.
YES!!! if you cast 3x ice block HAVE only 1 ice block not 3, infinite extra turn is
SAME for ALL DECK where you DONT HAVE A CHANCE REACT!!! = BAD DESIGN!!!