Nope, not what I said… at all.
But it’s a sample of highly skilled players. And one thing about samples is you can’t always make generalized conclusions based on your sample. The conclusions are a function of many factors, including how your data is collected. Specifically, we can’t tell if the win rate changes because of skill of players or because specific players stop playing the deck.
How many highly skilled players don’t bother grinding top 1k each season? How many players who ended up top 1k actually played hound hunter in the games recorded at D4-1 - and how does that impact your position? How many top skill players changed decks right after they passed the legend threshold to play something they find more fun?
There are lots of answers here beyond “skill” that explain this.
What is your proof?
Are you confidently asserting that preferences don’t matter at any rank? That people don’t change decks for any reason other than wins?
In a pocket meta. They make it viable in a very small sample of the spectrum, which is exactly what happens at lower levels and you easily discard - the specific mix of decks can make things look better or worse.
No, it isn’t. You’re just scrambling to justify yourself.
Again, you didn’t comprehend the math. I showed you explicitly, EXPLICITLY, that change in play rate was a bigger factor in overall win rate than the change in the match up spread. Clearly, you don’t understand maths.
What you keep failing to grasp is that this goes both ways. Small changes in the meta AMPLIFY the changes in performance MORE than the changes in performance. I literally gave you a mathematical example showing you that a FIVE PERCENT swing in win rate in a give match up is less important that double the play rate of that match up on overall win rate, which is how tiers are decided. The meta is the determining factor when looking at tiers, not the match up.