Still OP as heck which proves it is their CHEAP removal cards that was the real problem.
It’s mostly just to prevent them from using like 5 vampiric bloods, or several frostwyrm’s fury back to back to back.
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At Diamond 3, it’s the Pure Paladin’s that are destroying everything it seems now. Removing DK’s ability to generate Vampiric Blood and Frostwyrms Fury weakens them quite a bit.
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Blood dk is basically dead now
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I hate it how its like a personality disorder with these devs and this game.
Everything is all or nothing. They can never find a way to nerf a class or archtype that does not streight kill it.
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It’s such a shame. I used to spend hundreds on this game, I have all classes golden and everytime fun or thinking comes into play, blizz kills it.