The game is more and more non interactive

Naga priest and bless priest = They dont care what you do, they just do their thing and then pop off, 1 turn to answer or you die.

Relic Demon Hunter = They only care what you do the first 3-4 turns. After that they dont care at all while spamming x amount of mana in the same turn. Killing huge boards, making huge boards and drawing their entire deck that they can play for free.

Aggro Druid and Imp Warlock = They only care about one thing, your face.

Curse Warlock: Can kill you without even hitting your face once. Full of removal, heal and crazy carddraw. Its like playing against a timer.

Mine rogue: Same as above minus the healing.

Ramp Druid: Busy ramping and scamming, casting some huge removals and huge taunts every now and then to keep you away. The biggest interaction you have against them is trying to hit through their big taunts. Again like playing against a timer.

Edwin Rogue: Either you face a gigantic Edwin at a turn where you have to be priest to remove it or you get hit in the face with x20 weapon or you are looking desperatly for a taunt because lots of non interactive ghosts are waiting for kill you.

Quest Priest: The ultimate non interactive deck that only removes, and removes, and removes. Put something down on the board, hope it stick, if it dont, repeat and try again. A few turns there will be a minion there that you can kill. Playing against the timer again.

So whats left then?

Mage, Hunter, Paladin and Warrior.

Warrior doesnt exist but when it does, it some deck that only use cards for gain armor until he drew Grommash and the copy card to otk you. And if enrage ever becomes a thing with future cards it will never be a deck that have to interact , it will go face imp warlock style.

Mage, it semi interacts with you but not really. Its like playing against priest only instead of clear your minions they just freeze them, indefinetly. And if you are lucky to not get frozen a turn then attacking face is reduced to doing 1 damage per hit. And while you where frozen for 5 turns there are problably a lot of minions that you have to kill anyways. Time has also started ticking because chip damage you cannot stop has made your hp low and mordresh and Magister will soon put you to sleep.

Paladin : You trade, you hit back and forth, they kill some of your minions, you kill some of theirs. Sometimes you hit their face, sometimes they hit your face. The way it should be. Sadly paladin is not quite strong enough so its seldom you will meet them.

Shaman: Fun and interactive deck. Until they use Denathrius x 3 with parrots and whatnot. I approve it nonetheless but Denathrius shouldnt be a thing.

Hunter: Also a fun and interactive deck to play against. Sure they can highroll and occasionally sneak out a beast a little too fast but more often than not it doesnt happen. A good deck where the power is spread out during the entire game The cards and turns and powerlevel grows in a healthy manner.

Conclusion:

Half of the decks is just doing their own thing waiting for that 1 big popoff and then you either have 100% the correct cards to answer them or you die. The rest of the decks they just remove everything you put out while at the same time killing you. Solution is as always, play aggro. Its not a problem, just play aggro. Blah blah blah. Not everyone want to play aggro.

If i was lead director for hearthstone there is only 3 decks in the game that would get my approval.

Shaman, Hunter, and Paladin ( and there wouldnt be any Denathrius).

8 Likes

but priest do interact …with your board

Im sure you do understand what i mean tho.

Ofcourse we could say that there is no non interactive decks in the game because they all do something, they all play cards.

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Well at least aggro druid and imp warlock are board based decks so they are interactive to a degree. I mean you need to trade them in order to get board control (unless you’re a priest)

And I will agree on priest being the most unfon noninteractive deck to play against.

Thief or quest priest they will just use removal 1 or 2 or 3 utill you literally don’t have anything to thorw at them.

Naga priest is kinda the same they do nothing for 4 turns and turn 5 they pop 17/17 sometimes with a taunt.

but at least they win only by board.

Mine rogue is kinda highroll deck either you get your milion 5/8 taunts turn 4 or you die.

Ramp Druid is not so ad right now plus I don’t see any ramp druids (maybe one in 20 games and die easily)

You must really love hunter to be lying about them that much.

lying bout hunter?

Not at all. Hunter can highroll big beat it’ true but its not happening too often. It’s too much rng involved. eside that it’s a strong board based deck.

Naga priest is a stronger deck overall.

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Just. And only at top 1k. Its 0.33% win rate better than Beast Hunter.

D4-D1 and Legend (under 1k) Beast Hunter is the only T1 deck.

Your statistical analysis leaves much to be desired.

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But 1k legend is all that matters. Who cares what is good in silver. Everything can be good there.

To those 1k players.

More nerfs are caused by the D4-1 meta than the 1k meta. WHy?

because thats a far larger portion of the payer base. Without them having an enjoyable experience, top 1k will be the only players. Thats not a good business model.

So, defend your T1 deck all you like. Its not “unique”, it is, by all relevant data OP, for the VAST majority of players.

2 Likes

It’s also apparent from the upcoming miniset that this is a conscious decision that the dev team has made, to make the game less interactive despite the overwhelming criticism.

I guess the devs calculated that it’s more profitable this way, and whales will spend more money by having a non-interactive meta. For my part, I’m strongly considering quitting the game when the next expansion comes out, depending on how the next expansion will be.

In the past, Hearthstone used to be a game that I would just pick and play to relax. Sure, it has always had suspect RNG, but this suspect RNG has now been amplified tenfold by the disgusting power creep. So much power and value is packed into so cheap mana

So these days, playing Hearthstone just makes you stressed. I only play it these days to do the weekly quests, and thereafter I only play it every 3rd day to do the stacked up daily quests. But I have zero motivation or joy to climb up the ladder like I did in the past

The meta these days is now the equivalent of if every single boxer is using steroids.

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Why this mini set will introduce more oninteractivity I don’t get it? And where are you on ladder?

This post is final proof the un-interactive folk will call anything they don’t like as so, no matter power level or strategy

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Current game state explained in one single post. Well done

i think its the first time ever i see someone call quest hunter interactive

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Cmon you can do better than this.

Feel free to disagree with me, but trying to score cheap points like this is just silly.

Last 7 days Diamond 5 and including legend there was roughly 80k games played with Beast Hunter, around 2k games with Quest Hunter.

We are not talking about Quest Hunter.

Quest Hunter was nerfed, nobody plays it.

Quest Hunter is ofcourse in the list of non interactive decks.

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ive seen people call

damaging minions

hard removal
freezing

playing taunt minions

silencing

playing mutanus and teothar

uninteractive …
so in this forum pretty much everything you can do in this game has been called uninteractive at least once

your list just focuses on the clases you dont like to call them uninteractive

the word is just something people throw around when talking about any deck they dont like

Its because the power level of the non-interactive decks are too powerful now especially with win conditions like denathrius. For interactive board based decks to have a chance the cards have to be insanely powerful like the current beast hunter. Sad but this is simply the direction of the game today. No wonder standard popularity has greatly declined.

Decks have become extremly one dimentional.

If your argument is that both players are playing cards, and therefore interacting then ofcourse its not possible in any way shape or form that a deck is non interactive.

I dont mind hard removal, freezing, taunt minions, silencing, mutanus. Im not a big fan of Theotar.

What i dont like is decks that do one thing only. It becomes monotone, predictable and boring to play against.

And you are wrong, some of the decks i listed as non interactive is decks i play at times.

not just playing cards

cards that affect any card the other guy has

Well, speaking on the upcoming cards, I don’t think a game where the opponent and I spend the whole game countering each other sounds very fun, or as everyone says, interactive.
I mean, where’s the play in that?

1 Like