Let’s face it, when Hearthstone’s long standing design philosophy inevitably arrives at a place where it’s hard to have fun playing in most of it’s game modes, it’s certainly going to be a long while before any serious fix is done to improve matters, since so much of what will be released over the next year has already been previously developed.
MotLk is out now, and my question is: Did MotLK make Hearthstone better or more fun to play? Are players having more fun now as compared to a year ago? Two years ago? When was Hearthstone the most fun to play and why?
Personally, I have not played much constructed for reasons I will list later, but I did play some Standard during the last expansion in order to do a “check up” on the mode, and I reaffirmed that constructed modes were still plagued with enough problems that I no longer wanted to invest much time or other resources into playing those modes.
Are players enjoying Standard right now? Or is Standard more frustrating or boring to play? Personally, I have looked at deck lists for the best new decks, and I can say that I am not interested in playing with or against those decks.
A while back, I created a list of what I perceived to be Hearthstone’s biggest problems:
1). Powercreep
2). Poor balance
3). Overdeveloped and over-tuned Archetypes that make decks feel mostly pre-made, even before new cards are released, which takes away the fun of exploring new card pools and the whole deck building process.
4). Abundant and too many overly-powerful RNG effects.
5). Too many decks lack an interactive feel to gameplay as they just go about setting up their win conditions or hoping to draw their broken cards or combos.
6). Hand Disruption. At least Theotar has been Nerfed twice. Hand disruption was a very un-fun and overly impactful game mechanic in Magic the Gathering, and I had cautioned the devs against including it Hearthstone.
If I am correct that Hearthstone has arrived at a place where the game is broken enough that many players are going to stop spending money on the game, then I expect some leaner profit margins in Hearthstone’s near future as players watch to see if there is going to be an attempt made to fix the game or to see if the problems just continue to become exasperated.