So we all liking the overrun by turn 5 meta?

I am not. Why even print cards that cost more than 5 if you don’t get to play them anyway? This game has become so fast that if you are alive by turn 5 you have gotten lucky. Or you play Druid. Which means you‘ll have 10 mana by then. What even is the point of this mana system?

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I managed to take a turn 4 win against Sonya Rogue today xD

She only managed to play 2x Quick Pick whole game, lol

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Druid gets to play. They can play whatever they want. Druid doesnt play HS though. Its something else.

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This is why I’m not concerned about Sonya rogue, it’s really quite highrolly and weak to aggro

Edit: still think it’ll get knee jerk nerfed and murdered just like exca lock

Guess thats how plat, gold and bellow see it.

If your games are lasting 5 or less turns except every now and then its a get good ussue mine dont last less than 8 ever majority last 12+

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Imagine posting a comment on every single thread in this forum where valid criticism is uttered and trying to invalidate it with snarky one liners.

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It’s still a losing matchup for me, although the sample is way too low for even early predictions (5 games, 2-3)

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I’ve seen you make this argument before. I’m at legend. I’m seeing it. You’re being dismissive and dodging the actual issue here. Most matches are so short, you’re often left asking yourself why did I bother logging on and queuing up?

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Actually, Druid and Warrior are the classes that die turn 5 most often because they’re literally afk for 80% of the game pre-turn 5

If you’re dying turn 5 more times per day, you should either replace your deck with a better one, or learn to mulligan and pilot the one you’re playing, properly.

Druid is the best mage I have seen in years.

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I am 100% against competitive mindset of playing games. The whole point of a game is not to compete, but to have fun, hone skills, etc. But the moment competition is involved, it becomes all about winning, all about the prizes, the money, the prestige, the smug aura of an ego, and the worst one of all, the pride.

No idea what all that maths was about, couldnt follow it.

Edit: did you delete your comment?

Nope, looks like mods did, although I didn’t get a notification about it, nor can I possibly figure why that would happen

As I replied in the other thread about casual vs winning mentality, both have their pros and cons and both are just different personalities

It’s OK that you’re against it, personally, but it’s not OK to judge those who aren’t.

Since you’re against it, I won’t repeat the

No point in doing so xD

Have fun playing your terrible homebrewn decks and fun, but notoriously weak Whizzbang decks, and it’s all gucci

I dont get the notoriously weak aspect, they are incredibly good by my view. Ive coasted up to Silver 5-4 so far with it and thats amazing to me get that many wins in a row ever. I got the card back for the month on the first 5 matches i played this month using it. never happened before ever lol. So yeah, i am enjoying it.

I’ve never played it, but if I recall correctly, there’s 1 broken deck (warlock), 1-2 weak-ish, and the rest are just insta-losing ones.

In overall, balanced on the weaker side, so as to avoid becoming “pay to win” game, since it’s a legendary card we have to buy/craft ourselves.

Either pure skill or a highroll streak, or a combination of both.

That’s great, I’m happy for ya

But now that you’ve did something you never did before:

How do you expect to enjoy the equal amount of fun next time it happens, if it happens exactly the same as it was?

First time it happens, it’s pure joy. But then we build up tolerance and require more (call it greed, natural progression, obsession with records, or however you like to call it) and that’s not something you can easily avoid. As I’ve said before, it’s ingrained in every living being known to seek for better, not worse, future.

Now you have to actually break another record to have the same amount of fun next time. And that’s why some people adopt a winning mentality xD They realize your needs will grow as you satisfy them, so might as well prepare your mentality for the constant battle for success.

The thing is, I dont expect it to happen again. I didnt expect it to happen the first time, why would I ever expect to to after? I dont have these hardlined ingrained set in stone mentalities that would say I should expect it to. Nor do I think I should have as much a good time if I happen to do it again. I suspect I will enjoy it more if I do, but it wouldnt be surprising if I enjoyed it less, as Ive already done it before.

Thats how drugs work and how brain chemistry like dopamine and serotonin works… but not how fun works for me. I may be unique or not, but I dont seek to be better faster stronger or the rest of Daft Punk lyrics in all i do, especially in recreation. I dont think its a mindset conducive to recreation. You shouldnt seek to be faster at picnics in the park, stronger at birdwatching, or how one can even be better at walks on the beach. Games are the same type of recreation as these things to me, not something one competes in. It would be absurd if you encountered two different couples having picnics at the park in a competition against each other. again, it might make for a good sitcom tv show, but not real life.

Have you ever played Magic The Gathering? Your mana starts in your deck, and is drawn at random, just like any other card. And they have multiple colors for mana - you need enough white mana to cast white cards, or green mana to cast green cards.

It “works” for that game, but it’s WAYYYY worse compared to the way Hearthstone does it and Richard Garfield (the creator of MTG) even said if he could go back in time, that’s the one thing he’d change. When the guy who MADE the game hates the way said game handles something, you know it’s a problem.

If you understood the words you typed, you’d realize it IS the way it works for you.

I get your point, and I don’t necessarily disagree with it in general terms. There’s more to life than “chasing the win” and I concur with that. But… winning does feel good, and statistics dictates you’re probably not one of the rare unfortunate souls who are literally immune to seratonin.

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You definitely are, cuz that’s literally how it works with anything defined as “fun”.

Fun doesn’t exist without dopamine/serotonin, hence, fun = drugs, on the level of neurotransmitters.

It looks like your anterograde amnesia has an upside - your neurotransmitters also forget/don’t form memories of their own firing and triggers that made them fire! Nice!
Every coin has two sides :smiley:

I can easily imagine scenarios in which you should seek all of that xD But that’s just me, and yeah, I agree, normally you don’t, because those are the activities done with different motivations in mind (relaxing, meditation, rather than competing/actualizing)

I think it would benefit everyone if you used a bit less of “should/shouldn’t” and other, similar propositions, as we’re all different, and for a good reason - so that we could compliment and compensate each other, so we can split labour and achieve economy of scale and progress.

That’s just my 2 cents, don’t get me wrong, I’m learning from our discussion, so I like it just the way it is, but I just feel like I should also return the favor :slight_smile:

In this case, the statistics have failed xD

He’s not immune to dopamine and serotonin, but he did suffer dmg to his memory functions, so his neurons mostly do not form new memories/or forget them very fast

That could explain the lack of greed/tolerance build-up, because his neurons would forget why they fired or if they fired at all.

Hmm. I didn’t realize that. Cramer, I believe I owe you an apology for what I said there.

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