Why do roughly 99% of the player base assume this game should be expensive ?
I see threads of people suggesting a cheaper less expensive model and people just go nuts… is this digital card game is worth anymore more than 60 dollars for every single card per expansion ? it seems so.
Forum Mod Edit: Inflammatory language targeting the community removed while keeping the message intact; let’s keep it constructive please.
Either I’m in the 1% who spend little or no money on this game, just time, or there’s more than 1% of the players who don’t throw money at Blizzard, for this game.
What part of “collectible card game” escapes you? Have you even played Magic at all? MTG isn’t called “cardboard crack” for nothing - you think the booster boxes are cheap? Same thing is going to happen to Legends of Runeterra soon - the “cheap collection in under a year” won’t be around long, and Valorant shoving in $100 skins so soon after launch should be a huge ****ing red flag flag.
Digital ones have no reason to be. It costs them nothing to give a player a card, they only thing they pay for is the programmers and artists. Even if this is the trend though, we as the consumer should do what we can to get them to charge a more reasonable price.
the same is true for physical card games, so that isnt an argument. Manufacturing, logistics, etc costs very little (the average customer has no idea how little it actually costs and how much of the final price thats just profit on profit on profit)
Is it really gambling if you can never cash out the chips? I wish it was gambling! That would be a BIG step up! if you have kids then you know chucky cheese is just ticket based slot machine training for kids. There are more egregious things to save the children from.
TCG have more of a pyramidal scheme economic structure, you buy overpriced cards because you think you will be able to build a collection and sell it later at a decent price (when actually it’s rather rare unless you are very careful in your buying). Online card games are more relying on the freemium model which something else altogether and isn’t always predatory (LoR for instance is pretty fairly priced).
Since producing an online card game costs nothing, please make a new one for us that is free to play… If it’s so easy and inexpensive, I challenge the community to do it themselves, take it into your own hands… I’m not taking sides here, just saying
no people trying make so Hearthstone can still make money but most are bad ideas that will hurt F2P Community or give unfair advantages or Required to play in rank
(but a post I seen someone say should pat 15$ to play wild)
It doesn’t cost nothing that’s not what I’m saying. It costs way less than physical cards games though. They already have their infrastructure, so each time they charge $120 for an expansion they are getting a huge return. It shouldn’t cost the players this much to not even get all the cards.
I think the big difference is that you can both buy and sell used physical cards. In HS you can only buy new, and you can only sell at 4:1 original value.
I really don’t think development expense has anything to do with blizzard maximizing profit, they were reportedly making $40M a month on this game a few years ago.
It seems to me that this year there are just a lot more players who are rejecting the price of this game, and convincing the players to pay is the whole point.
I think it was estimated that the profits from HS have gone down significantly in 2019, I would guess 2020 wasn’t a kind year either. Blizzard would have to decide it would make more $ to make the game cheaper and grow the player base. Honestly I think it would be a good move, before the player base shrinks further.
dude living under a rock or what? First of all you cant sell HS Cards at all, you can destroy them for imaginary value and exchange them at the worst course you would ever see in any game. Secondly player base doesnt shrink, it obliterates.
You are selling a virtual good back to blizzard, at 4:1, and value is always imaginary. In this case you get a virtual currency that has a convoluted equivalent in actual currency, but don’t forget that actual currency is just as imaginary.
Obliterate is a transitive verb, it needs an object to obliterate. The player base obliterates what? You mean it obliterates itself, but that doesn’t sound as cool as you were going for. Try a different verb next time.
PS I think we agree with each other, you just aren’t… you aren’t reading well enough to know
Maybe they should make an auction market for players to sell and buy their cards for dust or gold, then it would be a real TCG and the pricing would make sense but as it stand it’s very hard to justify the pricing of the game.