Shaman Bug on returned minions

So, this has happened 3 times so far.

I’m playing Shaman, quest completed.

When a minion gets returned from a Hunter’s trap or Rogue’s stunner, that returned card cannot be played again.

There’s another potential bug that happened once but I have not experienced it again to confirm.

I have played Lorekeeper. Opponent Demon Hunter then shuffled soul fragments into his own deck. My Lorekeeper effects was thus disregarded even tho I did not shuffle anything into my deck and the next card I drew was not the highest cost.

It only happened once, and this is how I remembered it, but I normally wait to have something happen more than once to confirm its a bug and has not had chance to encounter it again due to the specific circumstances.

So, if the troubleshooting team has time, would be nice to look at this as well.

Thanx.

Issue 1:
Unplayable minions due to Freezing Trap has been reported and is a Known issue.

There is a possible workaround:

Issue 2:
Cards put into your deck also shuffles the deck.

Confirmation about shuffle: https://youtu.be/fXoB1bbpqRk?list=UUbt1SGMrWj5Q7TMXAfmTERQ&t=551


Both reported and answered multiple times. Help by searching first before posting to reduce duplicate issue threads.

Also in future, one issue one thread. It is against the forum rules to go off topic even if you create the thread.

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