Sargeras turn 5?

If the 3/2 imps are the reason you lose a game, you were going to lose anyway.

1 Like

Even two 3/4 imps with taunt shouldn’t be anything to cry over.

People imagine he’s always played early and in majority of games that just isn’t the case. Whoever plays Sarg last usually wins when it comes to mirror matches. Against other control matchups you definitely don’t want to play him early or else you risk losing him after one use.

Meanwhile Odyn warrior clears your taunts and does 50 damage from hand in one turn and you find the imps annoying. Great job supporting the clueless devs :)))

2 Likes

It’s actually possible to play a turn 5 Sargeras with the following:

  1. Forge mechagnome on turn 2.
  2. Play Mechagnome on turn 4 - Get a 2 mana Symphony.
  3. Play 2 Mana Symphony into 3 mana Sargeras on turn 5.

Now that Sargeras is a card they really need to rework the draw highest minion movement. I wouldn’t like to see the Symphony buff reverted as it would prob kill the card. But the draw highest minion movement is mega toxic when Sargeras is a card. They will have to nerf or rework it at some point.

1 Like

This one speaks the truth. Valkyr warrior back to back is beyond stupid too.

2 Likes

At least that usually clears itself, and isn’t on endless repeat for the rest of the game. Imagine if it just self cast every turn until the game was done.