Yes, the way to confirm this would be also to see how many other players are having this same issue, facing their counter on the very last match before legend? If it’s not many others, then it fits within the realm of just random chance. For example, if I won the lottery I wouldn’t say the lottery was rigged for me to win purely because I know the chances are low. I would look at how many people played the lottery? Millions, how many won? Just me. Is this the only lottery? No, there are many over and over. I just got lucky. So the bomb warriors on the last match is likely bad luck. Unless you can show that it is happening to many other players, too.
Well; I agree with everyone who says that past rolls don’t affect future ones. I spent years in casinos and know this as fact.
But; I have never really seen the type of things that happen in this game.
Even slots aren’t generally this crazy, and I have played them all, from Fremont experience to Virginia Street.
And others are right; you can absolutely receive five identical coin flips in a row. Not usual, but not impossible.
I have just never seen this type of thing in gaming before, and so it was one of those “hmm” moments.
There are also hidden factors that we don’t know. Like, maybe bomb warriors are very common around the MMR you achieve once you get to the last match. Or maybe, bomb warrior is a type of deck where average players commonly plateau at a certain MMR around the range that the game is typically looking for when you queue up and your MMR is around that threshold at the time of your final match before legend. For all we know it’s not a small % chance for this to happen, that’s all. It seems like it because things are hidden. If I could create an example, like Pokemon when you’re searching for a night pokemon in the day, but you are unaware that they are more common at night. If you found them abundant one time at night then went there during the day and didn’t, you may be confused if you didn’t know there was a difference between % during night and day to find that pokemon.
So, as for the bomb warrior phenomenon, maybe there is a better reason why this is happening.
Edit: I liked arguing that it is rigged.
We know HS pushes all players towards a theoretical 50% win rate by matching MMR (with stars) and rank (without stars) to determine opponents. What we don’t know is what other matchmaking is built into the system to help achieve a theoretical 50% win rate.
I’ve never believed that Blizzard purposely fixes matches.
I do think the matching system is a trip though.
You are presupposing the existence of something in your statement.
An mmr system is sufficient for matching players against fair opponents which nets a 50% winrate over time — many games use the exact same style matchmaking system.
Unless you have a reason to believe there is something more, you should not jump the gun to considering what else there is without justifying whether there is something more in the first place.
You are correct that Blizzard or no data has proven any other type of matchmaking; however, the Urban Legend will live on because we can’t see the code and speculation will never die. A lot of how you feel on this issue is whether or not you trust Blizzard.
I feel like we’ve all come to the conclusion that matchmaking being rigged is highly unlikely. Instead, we simply are unaware of certain details, leaving us in the dark. All else is merely speculation. Players will continue to have suspicions, of course.
Yes, and everytime a very flawed claim that the game IS rigged provably comes up, people with an unhealthy suspicion are very quick to jump in support of it to validate that suspicion.
Then the claim is demonstrated as not sound.
Then those people fall back on the suspicion and how that suspicion can never be removed which is fine.
But what is not fine is how willing people are to support or fall in line with things that validate their beliefs, and do it over and over and over again without learning how to avoid doing that. These people do not check that a) the claim even makes sense or b) that the claim is even the same as their own, but are very quick to agree and show their support because of the validation.
So, I’m not normally one to complain about Blizzard games, Especially since Warcraft 1 on DOS was my first ever computer game and I fell in love, but I’ve really started to get upset to the point of tears almost, when I can play game after game after game of Casual Duels, get myself prepared with a Mech Mage or Mech Paladin Deck with EVERY HERO that can be a paladin or a mage, I learn rotations that incorporate treasures that are offered VERY. COMMONLY. to Mech based decks, specifically Optimized Polarity, and occasionally Righteous Reserves, yet the INSTANT I’ve saved 150 coins to play a Heroic Match, not only do the variety of heroes change to no longer include hardly ANY of the heroes I’ve been practicing, and winning MANY. CASUAL. DUELS. But ALSO I’m a almost NEVER offered Optimized Polarity. Now, I don’t have a problem with it being so random. I have a problem with the disparity in options between Casual and Heroic Matches. It’s way too hard to earn 150g each day to even play 1 heroic match let alone two. I bought the Tavern Pass, I’m level 171, but it takes 15+ games to earn the 1500xp it takes to earn JUST ONE. THIRD. of the cost of a heroic duel. I’ve gotten to the point now where I want to stop playing completely and recommend my friends avoid it like the plague as well, as to not get their hopes up like I did, and then have them dashed over and over and over again. I also started buying packs to add MORE mech to my decks in hopes of getting optimized Polarity, to no avail. I like Hearthstone, but I won’t be spending any more actual money on this game if there’s going to be such a huge disparity between Heroic and Casual Duels. I’d AT LEAST like the ability to earn more Gold through gameplay and not monetary compensation, so I can play more Heroic matches. More dailies that offer coins, not dust, not cards, and not packs! PLEASE!
MMR only can be used (work) in chess kid.
There is no reason at all to use MMR and 1000 other “regulator” systems in HS except for artificially hitting a 50% winrate overall average. Blizzard does not control the game, they manipulate it.
MMR is here for manipulation and not of the good kind.
You as a gold lvl , Fighting another at same lvl or max one lvl above or below is the way to pool brackets against each other.
(HS has enough players to support this system, other games may not).
MMR can reduce waiting times before games you say and thats important.
Cant argue about that being neat. But its still a dud, lower waiting times dont mean fair matchups.
You wanna be a world champ ? then you play all the other players entered into the same bracket maybe even from a qualifier stage and onwards, and those that get enough or the most score or points advance into next bracket where you fight only nearby brackets or same bracket. Repeat . RANDOMLY ! RANDOMLY ! RANDOMLY !
HS is not random. But it claims to be. Blizzard chooses your opponents. Not RNG that takes into account your current lvl on the climb.