Remove the nerf Leeching Poison

Good afternoon, I would like to suggest that the developers return the old version of the Leeching Poison map. After all, the card can always be rolled back, plus it seems to me that the robber really needs this card

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While Spectral Cutlass can at least be permanently dealt with using normal weapon destruction, Kingsbane just keeps comming back. Good Rogue decks that play Kingsbane are already strong enough to be viable in the Wild metagame, they don’t need more staying power.

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They should unnerf Blood Imp, lol.

Reverse the nerf it makes no sense in a meta with so many more broken decks , they always talk about the fact that you can’t counter it and they are wrong : divine shield, frozen effect, OTK decks and even aggro decks can defeat it but somehow you cant play it anymore and this nerf made kingsbane one of the worst legendary to craft reverse it for what it used to be one of the most enjoyable deck of this game

Having an infinite 10 attack lifesteal weapon is not balanced; the game in wild may be not balanced right now, but that doesn’t mean you can unnerf anything (just look at the old kaeltas unnerf)

No, in wild Kingsbane would be even more insane than it already is, and in Standard we don’t need rogues having a turn 5 20 damage lifetapping weapon. Leeching poison was nerfed for very good reasons, it should stay that way.

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I think Rogue needs another buff in Standard, but this? Isn’t it.