it happens that most players concede when they start to loose and with that some achiements are imposible to earn (for example kill by fatique). so change soma achiements, remove concede, or change concede to make conceding player looks as AFK and other one can finish his game and achievemnt on which one he works.
If they remove the concede option players will just ragequit instead. Same thing, just two minutes longer.
That’s a terrible suggestion.
Keeping your opponent hostage while you try to bent over backwards to gain an achievement.
The troll options are through the roof.
One of the best (if not best) feature of HS is the concede button.
then give more penalty for concede use, I not try it for long time but I remember that quest “play three game” not count if you concede, add if you concede you loose 1000 or 2000 (or same as you get for daily quest) expirience points so more will play to end.
S OMEGALUL BAD
If this function gets implemented, I would uninstall for good.
No way I would play against a priest, let me concede as many times as I want.
For the fatigue achievement: if the opponent has 30 health, no cards and you have a full board, they will probably concede, rather than waste 4 turns to make you complete an achievement.
Won’t you do the same thing?
I dont know why you ppl play this if you dont want to play to the end.
To not give you the satisfaction of winning of course
no because Concede needed
real man know when they going loose a fight so it only kindness to back down when your out match
but if you still feel Concede need be removed we would need find a way to make so people do not use Rank meta decks in unranked games because Concede Button is a tool to try keep some fun alive
do agree with AFK for none-rank or duels but not for rank mostly because toxic players of rank tend what clime rank fast
over all Love afk Idea of fixing but hate idea of removing it all together
better fix would be make so can achiement hunt with friends or vs A.I or on adventures
concede making player look like afk is a good suggestion tbh.
Terrible suggestion.
The afk thing is better, but would probably trivialize more achievements than it’d enable.
Of course, this is only a problem when you work on the assumption that your opponent will concede literally every time - which isn’t the case in my experience.
Nostalgia.
…
then stop obliterating your opponents so much! sheesh!
Though I understand the frustration in terms of completionism, it’s horribly impractical and a waste of time on someone’s side to NOT have a concede option. Besides, mill strats tend to be unreliable/inconsistent, so why use that as an excuse?
Did you stop to consider what other consequences removing it might have?
I honestly use Concede to stop the BM and I know I won’t have way to punish them if they don’t do the killing blow… So no I’m fine with conceding and people who just leave so I can go to next match, sometimes them giving up when I have nothing really left is a blessing.
If it takes you more then 10 seconds to do a killing blow and nothing on the board stopping you and you’re just playing cards, then I don’t blame the concede and not giving you achievements
So the real problem here is that achievements have to be done in ranked mode or duels. For me personally, it disincentivizes me from wanting to seriously farm achievement xp. Let people do achievements in casual, where they get less xp anyway because casual mode doesn’t give as much xp as ranked! I don’t want to lose MMR from playing bad decks in ranked.
Oh, and I tried doing the corrupt achievement in duels but went 0-3 and got very little progress if any. So I gave up farming achievement experience in duels after that experience.
I also want to be able to Kidnap Shaman A thing! Errr… I mean, achievements, right!
terrible suggestion: achievements shouldn’t be something that you farm with no effort.
I would hate to see casual transformed in a “achievement decks only” because someone can’t complete them in ranked.
If “achievements” were something that everyone is supposed to unlock, then make them easy and not interesting.
Since they give little XP, I think we can all live without doing them; it’s better that way than ruining one of the few modes that is actually fun to play
Sometimes the game is decided, but the opponent has no way of killing you for several turns. It’s better to just concede sometimes.
what a pointless post, cry more or shut the f up