The restrictions on Arcane Intellect sound to easy to code so I don’t see why they would not bother.
Just give it a set number and if it’s above that don’t cast it.
Again though even if we did know that number you still can’t predict the card because 5 Spells are an always possible choice.
This is all speculation to me and i dont share your faith in the development team.
They could easily dispel all doubt and open their hand on those so called requisites or triggers whatever you want to call them, but they wont because its all covered in a frosting layer of rng.
Their silence is not to encourage the player base to go on a treasure hunt for those…
Its merely a byproduct of incompetence or apathy.
Team 5 is terrified players will actually play mage, so they give the class trash like this card.
Where if you are a top legend player, then this card can be great.
If not, you just lost.
Seriously? This design team can’t so anything better than that with the class?
I can tell you that these are always possible because why wouldn’t they.
Your opponent has minions cool. You may hit one of them or their face.
Your opponent doesn’t have minions cool. Go face.
Since it doesn’t count numbers on board or opponent’s it doesn’t have requirements for these.
Always possible. I have had Frost Armor casted at 30 Health.
It’s possible that Mirror Image requires at least an enemy minion in play but I can’t remember exact.
So there is no reliable way to tutor what you get.
In other words; the card isn’t half as good as Team5 claimed, which means that Orion was spot on in his critique.
We know it’s conditional programming. Blizz told us this part.
They may require some board presence. There are likely at least a few spells with very easy to meet conditions (fireball/frostbolt may always be active) to make it a bit less predictable.