Pirate Rogues still killing at turn 3?

When will you nerf the cost of cheap pirates 1-2-3.

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It’s just an agro deck. The same as Even Shaman, Mech Mage…

are you sure of the need for a nerf?

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Pirate Rogues frustrate me too but they can be beaten with board clears and taunts. Lucky turn 3 wins will always exist with aggro decks.

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i havent fought a pirate rogue that uses the shark puncher from caverns of time yet
maybe that card sucks? i guess

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At least with pirate decks if you maintain clearing their board they have almost no fuel by turns 4-5. Even Shaman you are clearing their board for 8 turns in a row and if at any point you don’t clear their board you get hit with a Bloodlust and Eye’sore pumping everything to irremediable degrees.

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