Patch notes enjoy

I was toying with a Shaman Eruption deck.

I shuffled in 36 Eruptions. He shuffled in 6 Bombs.

I drew every Bomb and only 3 Eruptions, so I ultimately lost.

But this is normal bad luck for me, so I’m really not shocked.

EDIT: Oh, I forgot to add. I died because I drew the bombs first, they blew up my board, then I drew 3 eruptions which hit his Mechs which did 8 damage to my face since I had no board from the Bombs, then I drew the rest of the Bombs and had practically no hand left. This is how I exploded.

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It works pretty good out of Highlander shaman. I have had decent success with it before the patch. Have to see if the Warrior changes make it a bit better.

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Yeah, I’m gonna go back to my Highlander Shaman list and give that a whirl.

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Sounds like the same luck I have with/against DK plagues.

But yeah boomboss is such a polarizing card.

The low rolls and high rolls average out so it’s probably not the top priority nerf target. But that doesn’t mean those individual high roll games don’t feel tilting.

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Yeah, it’s more annoying than anything. It always hits a key card for me that I need to compete in the end game with them.

Speaking of Plague DK…yeah just faced one of those as well with my Incidius Shaman.

Shuffled in 18 Eruptions he shuffled in 5 plagues. I thought I was being slick running Paraglide. After I drew all my Eruptions, I ended up losing 16 health and he somehow only lost 4.

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Oop, the gnomie struck a nerve with the commie.

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Nay nay, you don’t understand. First123 is a good man and can do no wrong.

Nerve struck me.

Where am I again? Eh, nevermind. People are probably sick of derails at this point.

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I have a question for the “different” minions summons from Dr. BOOM, does that mean I can’t summon 2x Mo’arg Forgefiends anymore? Because one Mo’arg Forgefiend is one and another Mo’arg Forgefiend is another, but they have the same card name. So they are different but also the same? I don’t want my Vanndar Stormpike Conqueror’s Banner Deadly Arsenal deck to lose power :frowning:

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Different requires they be different cards.

The only time you’d be able to get two cards with the same name would be if they had multiple versions like corrupt or infused where the card transformed into a new form.

So, one copy of Mo’arg Forgefiend is one card, another copy of Mo’arg Forgefiend is another card. Does this mean they are different cards? Or are they the same? I don’t want to lose my combo because of the sins of others

Only 10 corporations control over 90% of food Worldwide. They can pretty much agree to charge whatever they want, as food is a biological necessity.
I could go on to fuel, housing, etc. But I trust you see the point.
I’m not wrong.
I really wish I were though…

And the nerf to mage once again proves how team 5 feels about the class.

“Only ten,” you say. As if that’s a small number. There are “only” ten guilds in Ravnica (the MtG setting), obviously that isn’t enough to allow for competition between them lol.

As I said before, antitrust regulation is important. We don’t want seven out of ten to form some cartel and act as a single coordinated entity. But outside of that, ten is enough.

Good news. In the US since the 80’s they have been slowly getting rid of all the anti trust regulations.

Mall is also a bit off on his numbers. It’s not ten it’s more like three and really it’s only two.

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Well they finally hit Google at least. It could be worse.

Of course as far as Blizzard goes, the experience for gamers has been degraded ever since they sold out to Activision.

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Orb will recast a 10-cost (other than Orb). I used to use Pyroblast in wild. But now there is no decent 8 cost to slot into Orb. And Chaotic Tendril… eww.

So, one copy of Mo’arg Forgefiend is one card, another copy of Mo’arg Forgefiend is another card. Does this mean they are different cards? Or are they the same?

You’ll just have to try it and see for yourself!!

HINT: They’re the SAME

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These count as the same card for the purposes of the adjusted inventor boom and hydration station.

Those will now summon minions with different names.

As I mentioned earlier, the only time they will summon multiples of the same name is if the card can transform via effects like infuse, corrupt, or forge and you play one before and after the transformation.

I will always utterly disagree. Even thirty years ago there were over 40 media companies. Now there are really just six corporations.
Corporate monopoly is very much a real and present danger.

Aww dang it…I wish they had made it so it just couldn’t summon copies of the same minion, not the same minion names…Mo’arg Forgefiend x2 should have still been able to work. RIP Vanndar Conquerors Banner Deadly Arsenal :cry:

The problem is that Hearthstone doesn’t track cards that died, it tracks everything that died.

It can’t tell the difference between two different mo’arg being killed and 1x Zilliax with reborn dying twice.

It’s another weakness to Hearthstone’s lack of a traditional graveyard. If we had one of those, Hydration Station would never have been able to summon multiple Zilliax because only one of them would have been an actual card.

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