Can your already nerf those paladins, standard infested with paladins, sick and tired. Playing 9 classes, 10-11 decks and majority of my matches is, yeah u guessed right ITS A FREAKING PALADINS.
All my decks has +40% paladins and u dead by turn 4-7, they always has turn 1 turn 2 than buff buff, secrets = dead. Just going to do daily quest and wait for miniset, there is no point in playing paladinstone.
Menagerie Priest, Secret Rogue, and Rush Warrior all seem to do OK against Secret Paladin. Secret Rogue and Control Priest are pretty good against Aggro Paladin too. So there’s certainly good reason to play Hearthstone now if you play those classes.
And we need to know this because?
While I agree it’s not 100% paladins out there but it’s getting boring to play against after almost a year of dominating.
0 mana draw two tokens. That can be exceptional.
Paladin murloc broken deck
Librams are beyond op.
Then their 4 mana slots are trash so kazakus is perfect fit and they sacrifice nothing.
Their secrets are way better than all other classes at the moment.
They can draw better than any other class. 3 mana 3/4 body draw a card and 1 1/1 draw a spell. Librams discounts/mana cheating.
Turn one crab rider buff spam it’s just too much. Very boring to play against. Feels like you need a perfect hand to even come close to beating. Complete unfun. Not to mention the unlimited supply of 0 mana 1/1 buff spells for pen flingers.
Class has everything.
Who comes up this stuff?
How long is Blizz going to let the Paladin dominance continue?
They have been tier 1 for a year, going to be tier 1 for the next 3 months, possibly till next year.
When are Blizz going to take action?
According to hsreplay, Secret Paladin is 62%WR across all 3 regions and across every rank.
It is really starting to feel like the first time i distanced myself from the game, at the height of the original Secret Paladin.
Paladin’s curve right now is absolutely insane, and any minion left on the board feels like a death sentence next turn. Plus, i’m sick and tired from their turn 7 9/12 with rush and windfury deleting any resistance i get to muster
Make a Paladin deck then.
What’s this one? I see a few builds out there but I don’t think I’ve seen it in the wild.
The problem is it is just as boring to play with as it is to play against. They took all the strategy and fun of secrets away by making the best way to cast them random with that weapon.
Most of the HSReplay lists are some variant of N’zoth Priest, but I’d recommend checking out the lists Schyla and Melphina show in this thread.
Oh, if it’s a priest deck endorsed/created by Schyla, it’s definitely worth a whirl!
wanting to play right now, but then I remember the Paladins, 80% of the matches on diamond.
Playing no-minion mage, I spend the entire match trying to kill his minions, if I fail for one turn I’m dead.
Make sure to play Ice Barrier in this meta, and using flow even if the crab rider is slammed turn 2 because you turn the tides around turn 6 if you have your deck discounted. Just play with a mindset that you have 22 health to stop the Alexstraza finishers through ice barrier and you generally can come back.
It curves out where they have the turn 1-5 advantage and you stop that with devolving missiles their big buffs while also playing smart on primodials being phoenix or the stealth guy to trade favorably.
Combust, Brain Freeze, and Devolving makes or breaks the game which is why its nice to have the minions that gaurantee the spell damage such as phoenix who comes up during your turn versus the 2/2 or the 5/5 aeg as its too expensive for their super fast curve. Save coin too if possible unless you have flow in hand turn 1.
They can misplay badly and still win.
All cards in standard paladin deck are op right now. Just have to wait for the nerfs to hit, that’s all can do really.
So glad I queued into 5 paladins in a row today. Great meta devs!
Basically, they spam the board with low cost minions (2 nutty 1 cost cards they get for zero mana), you’re forced to trip up on their secrets (and have your buff/removal spell countered by one cost yogg), which give their minions ridiculous buffs, then they have all kinds of whacky buff cards they continue to apply.
Way too much synergy and power on curve.
don’t forget the unmatched card draw
They also have a good late game with the Libram of Hope for example which heals 8 health + gives a 8/8 taunt with divine shield or the weapon that puts a 6/6 taunt on the board. The 3/3 taunt divine shield which when killed draws the 8/8 that can do 8 damage or heal 8.
Paladin’s strong early / mid / late game.
Little to no weakness.
Its helped by most classes having little to no removal / silence in standard too.
Paladin Paladin Paladin? I want the Marcia Marcia Marcia deck.