Odyn nerf killed my deck

I went from having a decent win rate of around 49 ish % win rate to basically dying every time I fight someone when they changed the mana of odyn from 8 to 9 :frowning: I guess I either stop playing or burn the whole deck and start with something else. I don’t get why they made the card useless because that extra mana cost kills the card completely.

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Umm…that’s decent?

Trust me bro, the nerf did you a favor, let that deck go… xD

There are plenty other, easier decks to play, I suggest you try them, maybe you even hit 51%

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Wait. Odyn was nerfed!? He has been a huge buff for Odd Warrior

A single extra mana isn’t a big deal. You don’t play odyn for the minion.

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EvenWarrior is dead in Wild :ok_hand: but is Odd now :smile:

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Right, if they actually nerfed it it would be 10 mana or the effect would be changed. All they did was shuffle the problem from Even to Odd lol

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Nerfs happens, things change, always been that way , always will be that way.

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This is the stupidest thing I’ve ever read. You act like you ALWAYS had Odyn at 8 mana every game. I have Odyn in my deck and win just as much as before. You’re just bad.

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Odyn nerf killed my deck

Good riddance…

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Pshaw! How can you even consider it a nerf for Odyn to cost 1 mana more, while retaining its ridiculous effects.

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My self-diagnosed OCD is triggering looking at Odyn now.

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8 mana allows for some sinergies you can’t do with 9.

Try playing odyn before giving terrible advice.

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You should have seen him with a badly-photoshoped moustache on xDD

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I’ve played the deck. The best it does is slow down the OTK by a single turn.

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Which means losing against hunters, death knights, rogues, druids, warlocks, and, especially, demon hunters.

But hey, it’s just “the best it does”.

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odyn is dead. dust it.
and yeah, blizz can’t balance. they either make broken stuff or gut it completely

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For everyone that is saying it isn’t a nerf… Ofc it is a nerf, same as changing cost from 8 to 7 would be a boost… It might be that OP exaggerated the size / impact of the nerf, but it stil is a nerf…

For me this nerf was the nail in the coffin for this deck for me… Since i play Standard, this nerf combined with From the Depths rotating out of standard means deck cant beat fast decks at all.

Sure u dont allways get Odyn out in round 8, but u seldom get to profit from hym until 1-2 rounds after he is cast…

Getting the bread and butter of this deck slowed with one round is hitting the win rate really hard…

Beating DK plague decks was allready hard (Basically only beat em if i pulled with From the Dephs early…). I’ve not beat a single plague deck since From the Depths was out of standard… By round 9-10 u are only mostly chain drawing plagues until u die.

Most speed creature decks will allmost 100% beat Odyn now.

Odd part is that is was nerfed at all, since its not needed… the speed of some of Whizbang combos was in them self indirect nerfs to Odyn decks.

Had so many deaths in round 8-10 to chain-reactions, feel we could get to have that too sometimes.

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Thats why people run thogrunn rather than odyn now.

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This was the biggest buff/nerf I’ve ever seen in a card. What other card gets “nerfed” but the mana/body was never important and now it just gets used in Odd warrior which is even worse (degenerate) aka better than Even warrior

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I dont think odd warrior made the cut, its slower and bad…

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