It can create extremely interesting situations for both players after that might take some skill to navigate.
Unfortunately, I think this fits in perfectly with Control Priest
It can create extremely interesting situations for both players after that might take some skill to navigate.
Unfortunately, I think this fits in perfectly with Control Priest
Apparently it creates a Hot Potato card in your opponent’s hand that either explodes at the end of turn or bounces to your hand with +2 dmg if they spend all mana (and then viceversa).
I think this is a really fun card and I can’t wait to step this with rogue for a giga meme experience.
That sounds much more fun than what I was thinking lol, and actually a pretty cool idea.
Cant wait for the achievment to deal 30 damage to your opponent with this at once
Strong effect.
Card will piss off people.
Just like it supposed to.
If this creates a card that damages the player that holds it then I wonder if it is possible to use Theotar and give the opponent that card.
Would the damage effect then still happen to my opponent if I didn’t used up all my mana? That would be quite strong.
What is that demon hunter legendary that you can only play your left and right cards.
I think that card played at the right time woukd help this card be good
Except you use bounce and copy cards.
Fizzle, Zola, Shadowstep, Breakdance, Powercord (priest)
5 mana 5/5 do nothing? Sounds like a great card to suicide yourself with by playing it against aggro decks.
It’s a Finale effect itself. Only Rogue could bounce it back to hand with Shadowstep. And at that point…just keep using Astalor, since Astalor can’t come back to bite you.
Powercord with Love Everlasting works too tho.
Fizzle can be used before you play ETC. Remember that Fizzle+Zola is basically Deadmans Hand.
Funfact:
Good thinking, longer the game goes without it exploding tbe better off for the warlock
Love to see unique cards like this
Ulthok + this looks fun. But then, the tempo loss could be too much for warlock to handle.
Rogue is going to abuse the hell out of this with shadowstep
So this is a great card IF it actually requires skill to play, as in each player has to figure out a way to spend all of their mana, or intentionally sacrifice hit points to make a better value play. That makes it a fun card.
The card will not be fun at all if the devs do what they usually do, include tools that enable the player using it to avoid its effects, such as “spend all your mana” cards.
Feels like the kind of card that a control deck would use to finish off an aggro player after they dump the majority of their hand. Maybe a real win condition for control priest?
Another card sitting in the collection without going into decks, is what I see.
Pretty sure it’s completely unplayable in any deck because it doesn’t do anything against Aggro.
Even if an Aggro deck were to run it, it would backfire on them enough with Renathal Discover Piles just curving out.
If it gave the Winner something like Coins and Loser something like Bananas it would be cool. Or anything other than Pure Damage to Face, which does nothing against Aggro.
0/5 Star Power
See, now that’s an example of the bad design I’m talking about. It’s as if the devs and players go out of their way to ensure that no skill will be used in Hearthstone. First, play a card that requires the opponent to spend all their mana… then make it impossible for them to spend all their mana. For this card to be fun, the devs need to make sure it plays as they clearly intend(I hope it’s what they intend anyway).