Just saw the reveal video, stats aren’t up yet on Hearthstone
Epic Spell 7 mana transform all minions into 1/1 sheep…
https://www.hearthpwn.com/cards/774200-mass-polymorph
Just saw the reveal video, stats aren’t up yet on Hearthstone
Epic Spell 7 mana transform all minions into 1/1 sheep…
https://www.hearthpwn.com/cards/774200-mass-polymorph
I like this a lot. With the old Kazakus you always prayed to get “mystic wool” as an option on the 10 spell, and that’s basically what this is.
Go build up your board, it’s coming along nicely. Oh you are so far ahead, how could I possibly win at this point…
Baaaaaaaa
seems like big mage will have all the tools its needs to succeed unless the meta is filled with combos decks.
Anything that dissuades Rez Priest automatically gets the thumbs up from me.
Ugh, i hate it already
coincidentally castable on t7 that’s when you usually setup stealthed Scabbs…
my poor quest rogue, it was nice playing you…
to be fair devolving missles already did that in the matchup for any decent mage.
the spell itself is still not great currently. i mean it´s a nice tool vs a really big board - but how many decks get that build? most wide boards currently are better answered by flamestrike for 7mana.
and it still is nowhere near a proper wincondition for big spell mage. If anything they kinda pushing Big Spellmage into the “Fatigue Control” direction they claimed Priest of last expansion had been by only handing them defensive tools with no bite to close out the game.
Edit: ok didn´t see the 9mana rune yet…we´re back to winning by RNG, great.
Decent, atleast it will destroy Paladins:) and of course priests are going to hate this aswell!
It’ll be frustrating that this can be discovered or randomly annihilate the board you pumped up to survive a Rune of the Archmage. Like are minions just meant to be obsolete as a non-aggro win condition?
But overall it’s fairly priced and I doubt it gets hard run in even big spell decks considering you can underpay by several mana for a nearly as good effect from devolving missiles. As long as that’s in standard a beefier polymorph spell of any sort can’t ever make the cut.
It’s just there to power up mage discover effects and random spells.
This actually goes somewhat well with Magister Dawngrasp. If you play it the turn after transforming, or if this gets recast when you transform on 10 mana, any minion becomes an Honorable Kill for the hero power.
But yeah, not exactly a fast ramp.
I think Mass Polymorph is a net negative for Mage.
In general, Mass Polymorph seems slow when Mages need to be going fast.
1/5 Star Power
Mage will continue to be the most hated class in Hearthstone.
Apparently that’s the identity of the class.
I fully predict the forums packed with BSM nerf threads.
i think it´s a draw with priest, but as priest is only rarely popular ofc mage gets most of the hate.
a very few mages actually play devolving in high legend. in fact, this season i have encounter exactly 0 devolving.
that’s mainly because you can play around, or force early, the devolving as a quest rogue.
but you cannot play around a full board polymorph.
the spell is much more than decent, it’s good enough to see play in wild, and that’s saying something imo.
Same goes for Libram paladin.
while you can play around devolving, this card singlehandedly destroys them.
apart from that though, the main thing is that you cant put devolving into big spell mage, which is exactly the deck that would fear big boards (the timing of big spell mage pop off is after/about the same time, with when decks can develop big boards).
so, they serve different decks, even if they do similar things.
in the matchup you take it every discovery you get the chance, just like you would playing vs paladin. Sure you don´t get lucky enough every game, but that´s just how it is.
you still won´t happily include a 7mana spell like this unless it´s only paladin, questrogue and big druid/priest in the meta.
well, that’s just it though. you rely on the discovers, and that’s a very far cry of guarantee.
you only have like 5 discovers max, and that’s only if you draw all of them to begin with. getting 1 specific card is not that easy.
and as i edited in, this and devolving go into different decks to begin with.
i disagree that it’s only effective against those 3 decks. It DESTROYS those 3, it can also destroy handlock, but it’s also good enough (imo) against a lot more. erasing pirate warrior boards, erasing taunt druid boards, and etc, while not as spectacular as outright winning vs paladin, is still good enough value.
Obviously, we need to wait to see what kind of decks will form the meta in the new expansion, but with the current meta, it’s only garotte and delete that it does nothing imo.
which is what i remarked originally, in big spell mage with the currently played decks flamestrike does a better job for 7mana in most cases.
this is really niche vs big and wide boards you commonly not see, and even the class most prominent for it can just arbor up the sheeps to murder you with a flock of fluff.
I started to think about how to build this, and I think you are running all the same neutral minions that Priests run to generate spells.
This deck looks absolutely insane in the late game. I don’t remember mana cheating at this scale in a while.
You of all people are going to be super upset when they start casting all these giant RNG spells. Un interactive got a whole new level.
flamstrike does nothing against paladin, handlock, q rogue, control priest, big warrior, anacondra, and etc.
this does some work against the rest of the decks that flamestrike hits (taunt druid, q warrior) while also destroying tall boards from the decks listed above.