New Druid Perils in Paradise cards revealed

Did you see the cards flavor text. It reads

“The sky’s the limit (or at least 99 is)”

That should clarify what the hard coded mana crystal ceiling is. Not that it matters. Nobody will ever get that high before the game ends one way or another.

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Actually i would not be against a 1 mana card called:

The sky is the limit
Your max mana is 99.

Would be a funny meme card despite of enfuriating people.

Have you been aware of the… I wanted to say 10 years of HS meta but it really holds true with the whole of humanity: if it’s possible it will be done. And it’s not that hard to do actually when you have cards like Freya, Fizzle, Starlight Whelp and Mistah Vistah.

None that it will matter, if you have 20+ mana you can do anything you want.

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Hydration Station is expensive, but also a targeted Hadronox. Unfortunately, HS has changed quite a bit since Hadronox was meta. Not sure about Taunt Druid. Might be better in Warrior (as these ramp cards now have me believing in Big Warrior).

Dozing Dragon is solid in a Dragon Druid. Not necessarily guaranteed to see play, but has a shot.

Tortollan Traveler is a nice draw card for Druid and Warrior. Especially as it cannot draw itself. Getting a discount on a Zilliax or Nest Matron is always decent.

Trail Mix is such a gross set-up card. Combo Druid in full effect with this available.

Bouldering Buddy is pretty meh unless you have the 10 mana crystals. Thankfully, Druid has no way to ramp to 10 mana crystals fast…but wait, there’s more! It can be played in Warrior. Thankfully, Warrior has no way to ramp to 10 mana crystals fast…

Sleep Under the Stars is really strong and very flexible. This likely sees a lot of play in Druid and Warrior.

Mistah Vistah has a very strong Battlecry. The kind of Battlecry that might indicate to your opponent that they have 3 turns to win or they’re dead.

New Heights is crazy strong. Like Wild Growth on 'roids strong. I’m calling it now, this card will allow Warrior or Druid (or both) to dominate the meta.

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Guess Blizzard is ignoring everything we learned about the Guff debacle. Sure, let druid yet again be the class that both ramps and breaks the 10 mana crystal ceiling. I’m sure there won’t be any game-breaking abuse happening because of it, right?

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they did thats why not a single mana ramp card released after guff gives you full crystals when you play them

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Ramp and a Guff like Ability just what Warrior needed. Now you can Get a 10 mana Windfury Weapon and buff damage by 10 or more with Odyn and deal 30+ damage in 1 turn with you 16 mana.

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