I just ran into a cheater. I have video footage as well.
They made there turn last infinate amount of time wile basicly afking. I started recording after 8min of nothing happening. 4 min into the video i force closed the game. Came back to no game and a loss.
Thing was i had leathal next turn and this mage knew they lost. This was up at d1.
If your opponent wasn’t doing anything during this time where the timer wasn’t running, then it is most likely a disconnect. Sometimes it happens. You should close the app and reconnect as soon as you notice or you risk coming back to a lost game.
Hearthstone is ran directly in Blizzard Server and thus is impossible to cheat unless you somehow get into their servers.
Yes, there is no infinite turn in the game except in Dark Wanderer brawl. You just got DC-ed. Sometimes I feel similar when getting DC multipple times in the same match when I have a high win chance mainly… seems like some ppl do DDO attack on the server to make opponent lose… but this is not possible either, right? …
I think we’ve all been there. What seems like an easy slam dunk turns into DC (sometimes DC after DC), but it isn’t a DDoS attack. I was wondering the same thing so Googled it, and it seems that thousands if not millions of devices are necessary for a successful DDoS attack. I imagine it’s either your connection and bad timing, or an issue on the server’s end.
Before they fixed it Nelly used to just cause this to happen to you when you played it. Took them weeks to fix it. Players had to just watch closely and decide if they had DC’d or not.
happened to me plenty of time, if i don’t see the rope starting out in the last 15 seconds of the turn, or if the rope finish burning but turn doesn’t end, i immediatly alt-F4 and restart the game. Usually i come back and the rope start burning for me. That’s why it’s important to map your next turn during your opponent turn.
The only obvious cheat here is reading skills. Those who use it can easily find the following:
With that said, I have encountered some suspicious behavior: users of so-called ‘deck trackers’ or whatever having access to information that they shouldn’t (for instance, you shouldn’t see your opponent’s hand, as if it were your own, with any kind of ‘deck tracker’) or this bug, but this isn’t one of those instances.
PS It is also telling that, with so many people having participated, I’m the first one to point that pinned (!) topic out.
To be fair they could of coded this game better and have a timer client side that tracked the time left each turn. Then if this happened the timer could be flashing red or something for the player that disconnected that could indicate to them they should restart the client.
The only time I have seen this done deliberately was using a particular warrior weapon. Then he would rope till it was almost your turn and hit dc’ing both players, except he had 90 seconds to log in.