Most games is 20/20 on Turn 5- Devs killed this game

I’ve just played Libram Paladin, Pirate Demon Hunter, and some kind of OTK Protoss Priest who had 96/96 worth of minions of charge- all by Turn 5. Same with a Warlock who cheated out two 8/8 Flesh Giants and more on Turn 5. It’s not something that “just happens now and then when the stars align” but nearly every game.

I’ve literally played 5 games in a row I lost on Turn 5. There’s no more pitched games or interesting decks that work. In all honesty it’s become unplayable.

I don’t have any suggestions, this cancer potato now has too many flaws baked in to have a few easy answers like nerfing a handful of problematic cards, the entire game needs an overhaul.

I feel like the Game Designers, who have done a great job except for this myopic, fatal flaw and have a horrible job shepherding this game into health over the long run. They clearly don’t play their own game or understand it.

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I was on a streak just now.
Dead by turn 4 then 5 then 6.
Elemental mage pally and a DH.
It was interesting for sure.

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Your decks are sadly outdated. We live in a miniset dominated meta. Powercreep keeps stacking. Overhaul is the solution but we live in disneyland if we actually believe thats gonna happen.

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