I had no idea there was an exploit and im fine with my progress if you dont get the task you just reset the bounty and try again.
I dont feel left behind in any way than again not aiming for high pvp spots and who cares.
How is that an exploit ?
Do you have any source from blizz claiming it isnât working as intended ?
No, but itâs probably not intentional in some way.
I put the word in quotations as to try to convey itâs not confirmed officially.
Itâs my assumption that it will be addressed, by a stealth nerf probably.
Grinding all day on a lowbie map for stranger rolls and conceding⌠itâs your own choice, until you are bypassing the need to buy packs in the store. Then Blizz jumps to action.
This is not an exploitâŚ
Did you ever play a game where you need to grind for things???
People have been doing this type of things for decades no issues , you are PAYING with your time.
source ??? i think ive seen you claim its an exploit for a whle
but since i havent read nobody else saying this ( not even on reddit ) im pretty sure its an exploit only in your mind and nobody else
and exploit is something like what happened in another game with a questline for the battle pass you could start the quest line have someone playing with you complete the first step in less than a second and cancel the questline get it again and keep doing that until maxing out your BP in less than a day
this is nothing like it
Fact: Itâs not confirmed exploit anywhere but my opinion
I am reacting to what users on this board have said ; that end game PvE revolves around spamming a level 8 map with concedes and rerolls to farm tasks.
Donât call it exploit if you prefer, but itâs nonsense. It seems like a major loophole.
Now you can just straight buy legendary mercs for cash in the shop at $5USD or 250x3 random legend coins for $8 USD.
Amazing.
Next you can buy HS dust for crafting with ingame gold.
Iâve been playing since last night and it feels like progression is extremely slow. Acquiring mercenary tokens is so grindy.
most of my legendaries are at 150/ 200 coins
progression seems to be going fine for me i have several epics at 200+ coins and i havent been grinding so much as other players
I recommend you do all the bounties first clear all the Valeera missions the final one gets you 5 packs.
After that you can farm tasks or do some pvp to lvl up mercs and get the sweet pvp rewards until 6k, use a strong base 3 mercs+3 lvl 1 merc to lvl up(you will always face bots that way so its free wins).
For the life of me, I do not understand why people are calling Mercenaries a Gacha game. There are, IMO, 2 required elements for something to be a Gacha game.
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the pulling system. Both Mercenary packs AND Hearthstone packs would qualify for this.
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a stamina system that puts a serious cap on how much progress you can actually make per day. Ironically, the disparity between battle pass points gained per HS match and the daily quest reward makes HS, not mercenaries, closer to having this system. Though I still wouldnât consider HS to count as having a stamina system.
So somebody explain to me why Mercenaries would qualify as a Gacha game but traditional Hearthstone does not?
Iâve been saying for years that CCGs are the original gacha model.
Obviously thatâs not true. The original gacha model is actually called Gashapon. But itâs the same principle, really.
" A gacha game is a genre of video games that implement the gacha (toy vending machine) mechanic . Similar to loot boxes (prize crate) in video games, gacha games induce players to spend in-game currency to receive a random virtual item."
Nothing to do with stamina in fact i have played other gachas before with no stamina system.
I wanted to give this game mode a solid try so I have. I have 24 of 31 Mercs max level with decent skills upgraded. Itâs repetitive and boring. PvP is just more of that. I envision plans are for the level cap to increase and more skills added down the road but the grind is terrible. This game mode will be botted for sure.
Since standard and wild regular play is a slot machine of luck with lack of skill deciding games I prefer BGs to kill time.
This mode will burn anyone out.
Fair enough then. Do you consider traditional Hearthstone to be a Gacha game?
Honestly gacha vs Skinner box, you could argue that if you made a f2p account and grind the mercs off tasks, even as a critic it seems you can indeed level up rare mercs easily with grinding, skinning boxes amounts of times other people can skip with money most definitely.
However when it comes to rares or the semi hidden / unmentioned until found +1/5 reward for maxing a merc, and the incredibly repeatative nature of spamming bounties, yet the potentially incredibly day or week long slog of just grinding the 500 coins to unlock a legendary vs the extra 1.5k-2.5k coins to max em for +1/5. itâs hard to argue that f2p will often be pidgeonholed into the Xyrella Blademaster combo, due to being like the only meta starting combo that works pretty well in pvp while millhouse tyrandes/blinkfox is your f2p #2 and not really that great or Millhouse Arcane explosion (Speed 4, played first, to activate samuro as some jank while aoeing)+ rokara + samuro kinda work.
Itâs just that i feel like attackers beside samuro/xyrella combos donât feel good since attackers take often just as much damage as they deal when they attack another, that xyrella is a bandage fix to pve. Yet if you nerf it, f2p naturally have nothing else, and kripp brings up a interesting issue of how if a merc gets nerfed, a mode already on life support might just get abandoned and yet f2p or players in general donât really have the option to switch builds if there were any nerfs.
Not to mention many gacha like systems often just âbalanceâ the mode by just power creeping the mode traditionally.
Which is already a problem in a deck with 30 different cards in standard, since you only use 3-6 main mercs, any power creep will likely replace a team and need to be regrinded over and over again.
As a f2p player, i understand blizzard likely isnât making this mode with the primary intent of making it more enjoyable to spend 0$ on the mode if it hurts $. After all, they heard our complaints about legendary coins being hard to collect bar tasks, and their response was just to add 750 legendary coins for $ to the cash shop.
As a f2p player, i guess, i feel like i had a fair time just grinding the levels when i didnât think about it too much. But when i did, it just felt like a repeatative skinner box. The skinner box was a experiment where rat in a caged box was given nothing else to do but a level. At random intervals of lever presses, the rat would randomly get a treat. They played with giving it every press. (The rat would press until it was full, and then stop), and then random. (The rat would become addicted to smashing the lever, like a gambling addict, and smash the lever addictively even after it had gotten more than it needed to eat, in fear of it running out.)
Mercs to me, f2p grindaholic or whale packs or not, kinda feels relevant to the skinner box example. Pulling a lever isnât inherantly exciting, but the reward of food at random or coins is. You grind mercs, to get better at mercs, even though the gameplay might be currently okayish. It gives hearthstone rewards.
It does turn to give out, about like 300 xp a hour for pve wins i think, for lengths of up to like 30 minutes (150 xp) at a time i hear, so thatâs decent. )
Bgs i think average 300 xp a hr and ranked 400 xp a hr between 50% win/loss ratios. So iâll be honest.
I think the gameplay is alright, but iâd probably rate it as a 3/5 star game on google play or just play it if it wasnât for hearthstone rewards. If i can just sit in it and play a pve match and just afk at random and just complete a mission every 30 minute and :00 minute mark, it could be a okay side xp mode for the afk of bgs i guess.
Itâs not intended behavior probably but weâre hearthstone f2ps, if we played by what was intentional weâd all be poor and supposed to be hot wiring our bank account to Bobby kotick probably instead of grinding f2p coins or afking modes for exp. What do you expect? Recrafting decks after nerfs can get expensive.
I can get 2 competitive level decks a expac sustainably f2p, thatâs about it. I canât get more.
Yes i do, for me its a gacha on a card game format while Mercenaries is just a hero collector gacha.
https://imgurupload.org/files/gashapon-gacha-empty-capsule-b-1620910227-f3eca84d-progressive.jpg
https://imgurupload.org/files/Alpha-booster.jpg
Which will still take next to no time unless they nerf the methods of farming that exist. Itâs flat out easy to farm coins between just doing tasks or using the consolation coin method.
If you get like 1000 coins (for a specific merc) from task and it takes like 2000-2.5k coins to whalelord max the +1/5, itâs likely that you can get like a couple meta abilities and some equipment up easily to like lvl 5s, and get most of the core kit. But for whale moding, the last 1000 coins are gonna run out for any merc without a easily farmable thing without deliberately abandoning or leaving the last task open to farm coins, 15 at a time from consolation.
Imagine going from say, a 3 minute run for like 100 coins through air elmental, to like a 10-30 minute run through like a heroic winterspring to see like 5-15 thrall coins if youâre lucky.
I could see the new character grind getting tedious very quickly if itâs not a easily farmable in lvl 8 barrens. Lets be honest, the intended method is really too slow and tedious to build a comp in a day, and probably hours and hours of play even comp coin farming.
Meanwhile buying a pack for like, 5x 35-50 coin rewards is like a instant 200 coins per dollar on random mercs. Horrible for targeting, but that is kinda technically like 1000 coins every 5 packs, to max all the missing heroes.
actually 100% stranger spawn rate on day 1.
hehehehe ~
i regret didnât rush it and they add blue portal and stuff later.
did you just describe hearthstone ? they bring out new card every 4 months which are stronger than previous card and process starts again.