Mercenaries Gets a Mythic Update

Well, Mercenaries has ended up pretty much where I predicted it would, back in 2021.

A quote from DarkArchon21 on Hearthpwn:

“Even releasing Mercs for Hearthstone just shows the bad decision making some of these guys over at Blizzard make. It was a complete failure when they did this in Warlords of Draenor. In fact, it was a catastrophic failure. Maybe the biggest flop in the history of the game. Anything that had to do with merc missions and player housing fell straight on it’s face. No surprise it did the exact same thing in Hearthstone. Honestly, what are they thinking?”

I spent some time in January arguing with some diehard advocates for Mercenaries about whether Mercenaries was as big of a “failure of a dumpster mode” that I claimed it was.

I feel vindicated about the stance I took to caution other players to not waste their time, money, or other resources on Mercenaries.

Mercenaries was the least played mode for a reason, and the devs have clearly realized that their efforts are best spent elsewhere to help generate more revenue for Hearthstone.

“…as we align our goals and focus on continuing to make Hearthstone the best digital card game in the world.”

This ^ aligns with my opinion that the devs are way overdue to address many of the issues, which are negatively impacting the fun that can be had while playing other constructed modes (and now Battlegrounds). I look forward to seeing changes, improvements, and what gets done over the next two years.

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