So, in this topic I propose to share your ideas of cool, unusual, funny and so on ways to do some bounties, including older ones, and particularly — in ways that involve somewhat new and unusual strategies, make use of recent updates, employ some mercs that do not see as much play, perhaps, are outright hilarious or something like it (so, for the especially talented ones out there: no, your suggestions to roll through everything with e.g. the ‘standard’ Fire team are of no interest here).
Since farming the infamous quillboar with Tyrael solo has turned out to be quite… boaring, and you’re not even guaranteed to succeed if you meet enemy mercs, I’ve mostly given up on it and decided to focus on this instead. Here’s what I’ve been up to recently:
- Heroic Nefarian with Fire resistance and the Golden Monkey .
You can use Brann with the Relic of Uldum and Gruul with Dragon’s Skull in order to stack fire resistance, and I’ve decided to complement it with Elise, just because I can. You can get through many encounters in Blackrock — especially those that shoot fire — with those, but you can use something else to fill your party. For example, you can use the full roster of Explorers, although they can struggle with some Elite fights, or add something else, like Malfurion, Guff and Bru’kan, who synergise also with Elise. PS Funny note: the Summit Campfire will force critical damage from the bleeding, so, when fighting ‘trash mobs’ with the fire resistance combination, you can just sit, chill and watch the opponents fall, it’s quite a relaxing way of climbing to the boss, if you ask me.
Now, for the boss fight, you still use the initial trio alongside Valeera, stack up that fire resistance, so you can laugh at the first stage soon enough… And then you summon the Golden Monkey, which actually helps to give Nefarian quite a spanking — literally, with that Trusty Whip and other tools, and show him who’s the boss.
A few notes: first, you do not want to apply bleeding with Elise on turn 2, since it will result in a bug with the second stage, where Nefarian and one of his sidekicks will not appear. So, just heal instead in order to have maximum fun. Second, you can even afford to summon one orc with Gruul on turn 2 and keep him alive, perhaps, but make sure to leave room for the Golden Monkey. Finally, while you characters will have quite enough fire resistance, the newly summoned Golden Monkey will not, so you might want to transition to the boss at that point.
- Heroic Mi’Da with Murlocs
Yep, that’s right, due to some changes to Healing Wave, which is available on both Morgl and that shard with no cooldowns. I’ve used the team of 6 murlocs just for the mrgl (as for equipment, mostly the usual stuff… Bubble Wand, Dousing Rod and March of the Murlocs, among others), and for the boss I’ve used Murky to summon more murlocs, Morgl and Finley. Lost Morgl during the fight, but otherwise, you can do it.
- Beasts — Xuen finally finds his place (in PvE)?
Yeah, I know, others have been trying it, too, but what of it. My take on a Beast Party is as follows: Rexxar (with those claws, of course), Anacondra (summoning that extra viper can even contribute to Xuen, but mainly as a dedicated Beast healer), Xuen (Celestial Chestplace), Blink Fox (with the Arcane Fang for even more damage against those protectors, which is why it’s there in the first place), Trigore (of course) and Mukla with his big brother. You can play multiple combinations, depending on enemy colours… One possibility is even Anacondra, Rexxar and Xuen — with even more attack for the latter to borrow. I’ve tried heroic Kresh — although he wiped the initial party (I think it was Rexxar, Mukla and Trigore, if I’m not mistaken) and himself with Turtle Trample on turn 2, and Yeti Hunter Ranel (really never liked that one on a personal level, and that part of Winterspring used to be difficult in terms of getting to the boss, making that bounty double unpleasant, but you can do it; for the boss itself, I’ve used three fighters, as listed above, for quite a convincing victory without losing any mercs) successfully so far, and with some treasures, your Beasts will grow really big.
PS Oh, and Rexxar now feels more like a Beastmaster than just a ‘face hunter’, which is also cool, in my opinion, and he’s more fun to play with that way.
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I’ve done also heroic Snowclaw with Beasts, although not without casualties (I’ve not been very focused, so mistakes might have been made), and the heroic Siren of the Deep. During the latter I’ve noticed how Rexxar can be the new Kazakus, summoning a taunt minion every turn for the opponents to attack…
Oh, and one more thing: I suppose these efforts by Blokschaaf deserve an honorary mention, showing how you can sometimes succeed even with limited resources and unusual combinations in a novel and creative way.