Mercenaries Cutthroat Negotiations

Nothing strange here, behaves exactly as documented.

And why not? You’ve got better plans for those coins?

You could also use it on an enemy, you know. :smirk:

One more thing: it used to be at speed 7, then got buffed, but now the healing part, which also negates the bleeding in an optimal-case scenario, is a bit awkward if used immediately, since your merc is unlikely to be damaged at speed 2 (see also some more explanation below).

Ridiculous I say. Ridiculous’.

There is absolutely nothing strange here: bleeding is removed by healing, see also this for more details.