Getting players with all gold cards that should be in diamond or higher rank, not in bronze mode.
How the heck can I get to legendary status when I can’t even get out of the damn bronze mode because i’m facing players that I have no business facing?
That’s your answer. You aren’t playing a good enough deck. There aren’t really any good cheap decks that I know of right now that can go against the meta
so basically blizzard is rigging the game against me so I quit since I can’t even get out of bronze 10 tier and I can’t get any of the key cards so I can build one of those main decks.
No, Blizzard has been very open about the fact that as long as you have bonus stars, you’re matched according to MMR and not by rank. By definition, it isn’t rigging unless it’s fraud.
Man, if you can’t beat any opponent you face then you have no business being Legendary.
I play since Launch and never went Legendary yet. I am a decent player but I never put the effort nor played top of the line decks so I always stay in Diamond/Platinum every month.
Just sayin, these Legendary players play the best decks and will not get beaten unless you play with the same weapons and know how to use them. You have a long long way to go.
You are in Silver and want Legend? Reach Gold and Platinum first… You need to work for Diamond too… The real challange begins at Diamond… Legend is even harder to reach… Until you can’t reach Platinum either… how do you want to reach Legend? If you can’t win enough then the MM won’t let you rank up… you can’t be Legend by just any deck you know… The game designed to let you win about 50% of your matches… if you can’t win 50%, then it must be a deck or skill issue… and won’t rank up.
If you are saying that 60% of the player base reach Diamond 5 every month then fine , I totally suck at this game, yet I still play because I like my random crappy decks.
Other than the fact that I am rounding 59.x% up, you can literally go to the most recent Vicious Syndicate report and look at how many games they have recorded by rank, and do the math yourself.
You have got to explain to me how come 60% of players can end in Diamond 5 every months.
How to explain that pyramid where most people are on top and fewer are at the base? In order to go up, other players got to lose right? Bonus stars might explain part of it right.
But even so, unless every human players are going up beating every game the same bot decks ( those decks that are all the same with the 2/1 murloc, stranglethorn tiger, acolyte, no spells, etc… ) which are I admit totally all around, I find unlikely 60% of players would get to Diamond 5 engaging with real decks that can roadblock them here and there in their rise to the top.
There are rank floors. If you lose at Silver/Gold/Platinum/Diamond 10 or 5, you can’t go below zero stars. Winner gets a star, loser doesn’t lose a star.
At ranks below Diamond 5, there is a win streak bonus, but there isn’t a corresponding loss streak penalty. Winner gets two stars, loser only loses one. This shifts the balance so that only a temporary 45.34% winrate is necessary to climb, not a winrate over 50%.
You only need it to be temporary because once you get to the next rank floor, you can lose more; you can have a meager 40% winrate but if you can have a “lucky” streak that averages 46% for a bit, next rank floor.
In essence, ranks below Diamond 5 are participation trophy ranks mathematically designed to have ALL players, no matter how weak, progress through them to give a feeling that they are strong and powerful, when they are not. Skill can increase the speed of progression, but the gravity is upward anyway and the lower ranks naturally empty with time, for the most part.
Making a player feel like they’re better than they actually are is how to psychologically manipulate someone to make purchases that they shouldn’t. All of this design, the subtle yet upward gravity, it is deliberate.