Mage Quest: Raid the Sky Temple

Cyclone Mage will love this if it can survive long enough to the late game.

Losing ping is very rough, though. It’s not uncommon where that 1 health breakpoint can mean the difference between staying alive or getting clocked in the face by a microbot that survived and now has two Wargears stuck to it.

That’s like saying Deathstalker Rexxar suck because you lose Steady Shot and the damage meant the difference for lethal or dying a number of turns later. The kicker for the quest is that whatever you generate is discounted by 2 so its basically a free roll to find an answer if you don’t already have it and it opens up a Hail Mary face race possibility that just 1 damage can’t match. The only question is how consistent it is to get the quest online before the opponent has too much pressure to stabilize from or if the opponent can even get that much pressure to begin with because after this quest is online you are going to quickly out scale your opponents resource generation if they remain as a regular hero.

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