Legendary Card Count

I was recently looking for a count of how many legendary cards there are in Hearthstone, and I couldn’t find any answers, so I may as well make my own count. This will become current early June 2019, as this will include the neutral legendary minion SN1P-SN4P, which will be added then. If you notice I messed up then let me know (as if anyone would bother redoing this count).

WILD

Spells
There are _9 legendary quests, one per class.

Heroes
There are 9 hero transformations, One per class

Weapons
There are 9 legendary weapons, one per class.

Minions
There are 64 legendary class minions. 7 for each class, except for Hunter, which has 8.

There are 84 legendary neutral minions.

STANDARD

Spells
There are 9 legendary spells, one per class

Heroes
There are 3 hero transformations, one for Hunter, Shaman, and Warrior.

Weapons
There are 0 legendary weapons.

Minions
There are 69 legendary minions. 8 for every class except Hunter, Shaman, and Warrior, which have 7 each.

There are 51 legendary neutral minions.

WILD - PER SET

Hall of Fame
There are 7 legendary neutral minions.

Curse of Naxxramas
There are 6 legendary neutral minions.

Goblins vs Gnomes
There are 9 legendary class minions, one per class.
There are 11 legendary neutral minions.

Blackrock Mountain
There are 5 legendary neutral minions.

The Grand Tournament
There are 10 legendary class minions. One per class, except for Hunter, which has 2.
There are 10 legendary neutral minions.

The League of Explorers
There are 5 legendary neutral minions.

Whispers of the Old Gods
There are 9 legendary class minions, one per class.
There are 11 legendary neutral minions.

One Night in Karazhan
There are 5 legendary neutral minions.

Mean Streets of Gadgetzan
There are 9 legendary class minions, one per class.
There are 11 legendary neutral minions.

Journey to Un’Goro
There are 9 legendary spells, one per class. All are quests.
There are 9 legendary class minions, one per class.
There are 5 legendary neutral minions.

Knights of the Frozen Throne
There are 9 hero transformations, one per class.
There are 9 legendary class minions, one per class.
There are 5 legendary neutral minions.

Kobolds and Catacombs
There are 9 legendary weapons, one per class.
There are 9 legendary class minions, one per class.
There are 4 legendary neutral minions.

STANDARD - BY SET

Classic
There are 9 legendary class minions, one per class.
There are 14 legendary neutral minions.

The Witchwood
There is 1 hero transformation, which is a Shaman card.
There are 7 legendary class minions. Two per class, except Shaman with one.
There are 3 legendary neutral minions.

The Boomsday Project
There is 1 hero transformation, which is a Warrior card.
There are 9 legendary spells, one per class.
There are 8 legendary class minions. One per class, except Warrior with zero.
There are 5 legendary neutral minions.

Rakhastan’s Rumble
There is 1 hero transformation, which is a Hunter card.
There are 7 legendary class minions. One per class, except Hunter with one.
There are 5 legendary neutral minions.

Rise of Shadows
There are 18 legendary class minions, two per class.
There are 6 legendary neutral minions.

TOTALS

Spells
There are 18 legendary spells, two per class. 9 of these, (one per class), is a quest, meaning there are 9 quests.

Heroes
There are 12 hero transformations. One per class, except for Hunter, Shaman, and Warrior, with two each.

Weapons
There are 9 legendary weapons, one per class.

Minions
There are 133 legendary class minions. 15 for each class except for Shaman and Warrior, which each have 14.

There are 135 legendary neutral minions.

There are 269 legendary minions total, and 308 total legendary cards.

I really hope this helps at least one person other than me.

My count is 299 legendary cards total.
Quite a mismatch.

I’ll check the details of your count vs my spreadsheet to see where the differences are.

Here are the difference I found in the tally per set that you provided. (I did not check the tally per type because I don’t have that in my spreadsheet).

Old Gods: 1 class minions, 12 neutral minions (see below)
Kobolds: 9 class weapons, 9 class minions, and 5 neutral minions (see below)
Witchwood: Two class minions per class except one for Shaman makes 17 total, not 7 as you write
Rastakhan: Same mistake, so again 17 instead of 7 class minions
Shadows: My total is 5 neutral minions instead of 5 but that’s because I haven’t added SN1P-SN4P yet.

(List of Old Gods neutral legendary minions: C’Thun, Deathwing Dragonlord, Hogger Doom of Elwyn, Mukla, N’Zoth, Nat Darkfisher, Shifter Zerus, Soggoth, Boogeymonster, Twin emperor Vek’lor, Y’Shaarj, and Yogg-Saron)
(List of Kobolds neutral legendary minions: Togwaggle, Marin, Oakheart, Darkness, and Zola)

So you missed two in your list (probably the two uncollectible ones that everybody received, C’Thun and Marin), and you miscalculated to lost another 10 + 10. Total of 22 missed. And then you already added SN1P-SN4P that I don’t have in my list yet.

And now your total goes up to 330, and mine would be 300 after adding SN1P-SN4P. I am at a loss. Either you also made a mistake in adding up the numbers per set, or I made a mistake in my Excel SUM formula, or Excel is bugged.