Legend 500 DH, ~65% winrate

Except for when you went on huge losing streaks and tanked your rank into next week. then you had to climb back. Plus there was no bonus for the ladder it was just win streaks.

Can you argue — or, before that, read my post carefully and understand the point? :grinning:

Before Rank 5? That’d mean you didn’t “perform” that “well” for a “Legend” run anyway.

The old Rank 5 had had a floor since a certain point, if memory serves (another one at 10 or something along those lines), by the way. Not so different from D5, if that concerns you.

As said above, not that it’d matter anyway, in my experience: climbing back to Rank 5 wasn’t that hard compared to getting further, past that 50% win-rate barrier.

Sorry, into what?

Which was a matter of extra time, not making it at all.

Speaking of which, you’d normally reach Rank 5 soon enough in the beginning of a season and then could spend the rest of the month fluctuating somewhere there.

Yes — that’s how you’d eventually reach Rank 5 even with about 50% win rate, e.g. when playing with a ‘fun’ deck. By the way, if I remember correctly, these streaks used to grow, so you could get out of lower ranks like a rocket by ‘catching’ a few.

Anyway, all of this — win streaks, floors or no floors — used to stop after Rank 5 — and stops after D5 now (unless you’ve got 11 stars, but I’ve already commented on that), and so those are the only intervals that’d really matter in terms of making it to the ‘Legend’ rank. As said, the only difference is that it used to be more ‘stars’ and thus substantially harder — and not just in terms of time, mind you: a much bigger lucky streak in the world of near-50% win rate was required.

PS Alright, here are the details:

Also, the old ranking system from D5 to legend was 5 stars for each rank and not 3.

It was much harder back in the day for that reason alone.

2 Likes

Try to go Legend 1 today and you will find it hard enough.

im legend top 6 in Korea and china and North america

i have 60 arenas played and my win average is like 2.

i cant fathom how anyone has 12 win runs. its not supposed to be a thing. I get out cheated and out gimmicked every time. Even when i do my cheat, my gimmick, theres follows suit and its a shaman turning 3 totems into 3 ragnaros’s

1 Like

It required a good understanding of Tempo and Value in the old days of arena to get 12 wins. Much harder to do back then. In today’s arena you can draft decks that are all but unbeatable and are sometime better than constructed because of how many extra copies of certain power cards you can grab.

When they curated the pool of the weak cards and the top end OP cards it left a pool where players that get lucky and offered 3+ copies of certain cards have a really high chance of going 12 wins.

1 Like

Two words: ‘barcode accounts’.

Forum clowns (with a ‘Tamsin Roame’ avatar, for example) would quickly ‘explain’ to you that “you’re not as good as you think”, tell you to ‘git gud’ and that the problem is you. :rofl:

Clearly, a ‘skill issue’ on your part. :rofl:

Yeah, yeah, that’s how it goes — except that they do more than that, it’s at least double the cheating, it would seem.

By the way, the game is totally fair and has no issues. :rofl: Sarcasm, of course.

You’ve gotta be kidding.

Even I did it back in the day, had quite a few decent runs with, say, 7-10 wins and so on, and 5-6 would be an ‘ugh’ — not going ‘infinite’ again. Nowadays I’d probably consider 3-3 or 4-3 lucky enough.

Moreover:

Speaking of ‘good understanding of Tempo and Value’, by the way…

I think when he attempted it not that long ago, those ‘perfect’ barcode decks quickly showed him who’s the ‘boss’ there.

Yes, especially with a thoroughly selected barcode account. Much less likely for a ‘normie’ guy, an ordinary ‘you’, spending some tavern tickets on an occasional run. :grinning:

Oh, it was a thing back then. In the modern era, however, it’s been ridiculous, as much as I loathe this overused term on these forums.

1 Like

I was speaking specifically of 12 win runs. They were much harder back in the old days of Arena.

I don’t play as much Arena as i used to but i see far less barcode decks these days after the Arena changes. Decks that look like they might be barcode are just players getting a good draft pick in most cases.

This month around diamond to legend I did 13-0 (or a 15-0 can’t remember). Terran Shaman. Deck is good but it’s easy to lose against a highrolling rogue or a highrolling priest or druid so it was pretty weird.

And I specifically was saying that I (even I — never fancied myself as a very successful Arena player, to be honest) have got this key, but not from the modern era, where I’d generally score much worse than I used to, thus my experience is contrary to what you’re saying.

Gotta admit, perhaps I haven’t played modern Arena as much (not that masochistic, I guess, lol :rofl:), but… it’s felt like I’ve seen enough and I’d rather agree with mew’s account (although I think it’d be more than 2 wins on average, maybe 3 or so). Besides, I wasn’t that much of an avid player in the old days, either.

Perhaps there’re fewer right now, I dunno — apparently, the previous infestation has been sufficient to repel occasional players like me for a long enough time. :rofl:

I hadn’t exactly noticed the impact of ban waves or the introduction of a separate pool for those who retire often, though, when I still played, even if it were just a few runs.

And how has this has got to do anything with Arena in particular? :face_with_raised_eyebrow:

Just when you think you’ve seen these forums reach the rock bottom in terms of intellectual level, someone’s gotta knock from down below and demonstrate a new… calibre.

just wanted to stop by and say congratz thats a nice accomplishment, especially if you dont typically coast in those ranks.

1 Like

It needs the “intellectual level” to realize, Arena is not entirely different to constructed as if it’s Battlegrounds. They are both Hearthstone.