Last five years of Wild

Have all but ruined it.
I don’t think My class is even the worst.
I imagine some are completely unplayable.
You think Standard is a mess?
You should come hang where I do.

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I dusted most of my wild cards except a few legendaries I like. I only visit wild to complete quests that would otherwise tank my Standard rank.

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Secret mage has terrorized wild for years, it has to be in the top 5 of best wild decks of all times.

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Not anymore, and not for some time. I play secret mage.
The nerf to kabal lackey, with no real improvements added since, has killed the deck.
It’s playable, but you will get steamrolled by every early board deck.
Mage is hardly the worst though. I feel sorry for anyone not playing Rogue, Druid, Warlock, Paladin, or Shaman. Those classes have been pampered for so many years that they are sickening in Wild these days.

So big priest is no longer a thing in wild?

it is, but it has the same problem, too slow.
Shadow Priest is the way to go, if you ask me.

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I have never been, and never will be an aggro player.
If aggro is the only way to go, this will be the moment i quit hearthstone.
That’s why wild is too fast for me.

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I used to be an aggro player, but then they decided mage wasn’t allowed to be aggro, unless it’s no minion, which can be beaten pretty reliably.
Pretty much everything else just goes all face.
And these days there is no risk of burn out.
Priest is running pirates, for sobbing out loud.
What pirates have to do with priests is anyone’s guess.
Totally lazy card design.

freeze mage can stall the game long enough for ignite to do its thing cant it?

Idk, I haven’t played it. I know that there is a OTK deck with duplicating Sorcerer’s Apprentice, but idk how good it is.

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you only play mage and you dont have 1 of every mage deck?

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it is quite good. kills me regularly lol

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I typed Divine Shield search in Paladin and just put in all the most stupid stuff and it seems like no one can deal with floods of Divine Shield minions that get so easily buffed and Divine Shielded I mean this “strategy” has been around since the beginning of the game but it’s crazy now especially with the paladin Savage Roar that lasts 3 turns

Will Druid ever get Savage Roar that lasts 3 turns do you think?

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I have every mage card. I just don’t play OTK decks is all.

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Good riddance to bad rubbish.

It had MORE than enough time in the sun.

Not defending other decks (Even Shaman or Pirate Rogue come to mind) archetypes, just saying you had a good run and MORE than enough resources to branch out into other classes if you choose to. How much gold do you have in the bank again, 60K or something?!?

You pigeonholing yourself into a class is no ones fault but your own, especially with the in game currencies you have at your disposal and refuse to use.

You got your 5 years of class favouritsm under Iksar - Secret Mage was his fave deck.

Let it go.

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I don’t think they care about Wild; I believe their main purpose with it is to sell packs; I’ve never seen it being anywhere near attempted to be as well developed as Standard.

Whenever they seem to nerf or ban something it would be an extreme outlier that devastates everyone unlike Standard where nerfs/buffs are way more refined.

Correct me if I’m wrong and tell us why.

In part I understand why it’s happening, because it’s mathematically an extremely harder problem to solve because the complexity of it is exponentially higher than Standard’s.

That makes me assume some Devs may not like it existing in that way but money talks but at the same time it does follow some “MtG tradition” so I don’t know for sure.

Secret mage only really became a thing after lackey (msog)
up until nerf.
So maybe not as long as it seems like it felt to you.
Pirate Rogue has been a thing for just about as long, with no nerfs that I know of. And Rogue has the benefit of at least 5 different Wild decks that are viable. That would not be possible if all classes were treated equally.
Aggro Shaman has been a thing now for years as well.
And now we even have shadow priests running pirates, lol.
So another aggro deck.
I have no real problem with secret mage being weaker.
I do take issue with team 5 nerfing some classes in Wild, while completely ignoring others.
Paladin is sickening, and has been for years.
So is Druid, along with the aforementioned Rogue and Shaman.
Irks me that they rarely see nerfs at all, and they often get their nerfs reverted, which mage practically never does.
And like I said: Mage is not the worst.
But really, Pirates and Charge are the reason that Wild is such a mess.

And remained dominant until it WAS nerfed. 5 years. It was the most played deck with high T2, if not t1, status.

It had its time in the sun.

Has received many nerfs. Google is your friend.

I am not defending pirate rogue, but to claim it has not been nerfed, shows just how biased your views are. It HAS been nerfed on multiple occasions over the years. Far more often than Secret Mage was!

I do take issue with your uninformed and heavily biased opinions. I dont necessarily disagree with them, but they are so heavily biased that its not even funny.

When Iksar was running the show Secret Mage was in its prime. Absolute T1 deck with up to 30% play rate. It avoided nerfs despite being the dominant force in the meta for those years.

I love how you ignore that when calling out class bias, while only reinforcing your OWN class bias.

I don’t believe Wild has a chance; I just ignore it; I dust all its cards automatically without breaking a sweat. The reason is that I know that statistically it’s an extremely hard mathematical problem to solve; they can barely balance Standard and Wild has multiple times higher complexity (possibly dozens of times higher complexity because it doesn’t go linearly in that case); it’s why we see stuff like lethal on round 1 or 2 which is comedic at best.

It might be because it sells packs; it might be because it’s tradition from MtG to have “all the cards” in a format; either way I just find it systemically broken and long term impossible to have a future so given a choice I’d rather get the dust for Standard and be done with it.

Not enough to change anything clearly, when Rogue has at least 5 viable decks. (yeah, not a misprint, 5.) Not really possible, unless it’s cards are not receiving the same degree of nerfs as other classes.
And attempting to sidebar by referencing Secret mage is a failure.
Druid hasn’t been nerfed. still running uber ramp/armor. Neither has Shaman. Still running even deck/ board flood.
And now we have Warrior, Rogue and even Priest, running Pirate decks.
So more nerfs to Wild could and should be considered, whether you disagree, or not, as uber aggro is quickly becoming the only strategy available for many classes.
“Wild is wild” for only select classes is not an impartial way to manage the format.

Likely as any explanation. I have no real problem with everything being broken if all classes are allowed to be that way.
I enjoy it, in fact.
But perma-nerfing a few classes, while ignoring others isn’t
the way I would address the format at all.

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