It's time for Demon Seed to be banned and never return

Again, the attitude and the talking down… what an incredible level of arrogance you have of yourself. And your disdain for anyone not you.

That doesnt make what I said wrong or incorrect in any way. All youve done is just show up to talk the way you do about people not you again. Their claim isnt correct, I provided a counter. The idea that you cant see how it obviously can work is just a testament to your worldview of people not you all being “morons.”

I havent seen you provide a turn 1 counter option to someone’s quest/questline. At least I was able to. Your opinion of it is irrelevant to the fact that is does exist and can be used. Im at least open minded and honest and up front about it being a gamble as it is and still isnt a perfect counter. But I dont have to resort to name calling and shaming other players’ ability to play the game when I enter the discussion about said counter.

When you come up with a turn 1 counter alternative, and can do so without judging other people or talking down to anyone, Im all ears and eyes.

No, it does. It’s not a counter for quests. It’s a counter for spells, and if your opponent is dumb enough to not play coin first to test the secret, then they get what they deserve.

Because there isn’t one.

A “mistake” by the opponent does not make something a counter.

And losing your quest to OMY is 100% a mistake and a bad one at that. It’s something that only happens when one player is stupid.

This isn’t a new topic, Cramer: You shouldn’t be able to Oh My Yogg the Quests - Multiplayer Discussion - Hearthstone Forums

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Your opponents in bronze ranks are not good players. As previously stated, the coin counters OMY 100% of the time for a player with a brain.

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Banning classes is so obviously dumb because it would break any sort of competition at the top where the metas are small groups of people, that the devs will never do it unless it’s a massively expensive microtransaction, so it’s possible.

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Yeah, this will fix wild forever. Whining will be a thing of the past. Just like when they killed Quest Mage right?

Right?

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Well, i helped where I could, gave an example of something that is an option to do something about quests on turn one. Its a gamble, sure, that the opponent bumbles into it. Its happened enough times in my favor that I dont think it is so preposterous. Just because Ive encountered more occasions than you think ought to exist where it worked out for me and cancelled their quest, doesnt make you the end all be all supreme arbiter of all things in all discussions.

Not everyone wins when they go to a casino, but some people do. But with your ability to comprehend anything I ever say I fully expect your interpretation to go “No one has ever won in a casino and never will. Because only bad casinos let people win. and bad casinos dont exist.”

But im not as close minded and pessimistic as you are. I have fun and enjoy just taking an across the court hail-mary-throw at the game sometimes. And sometimes it actually works out. And I enjoy that game so much more for it because for all logic and reason it shouldnt have worked out for me, but man is it such a great feeling when it does.

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Right, it would. They would have never had to kill quest mage because the option would be there to use your one class ban on Mage. It solves any and all of the many problem decks, and it gives players the power to choose.

Nice b8 m8. I r8 8 out of 8

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No, Cramer, that’s not what anyone said.

I said only bad players fall for that. I stand by that.

Did it ever occur to you that you see it frequently because you are matched to bad players? That your experiences way down on the ladder don’t translate past your little raft of players?

I’m neither of those things, though.

I don’t sugar coat facts, which is what you don’t like.

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Yeah, people are acting as if a single or even multiple nerf and bans could fix the clustertruck that is Wild.

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I’m not sure what that means sorry. I just appreciated your stating and agreeing that class ban would fix Wild

thenjust wait a bit so far decks that are at good as demon seed probably dotn have a win rate as high as whatever you are using so most of them will climb fast

ive seen less than half demon seed warlocks in the last 2-3 weeks than a tthe beginning of the month

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But you arent even using facts. You are making broad generalizations that only reflect your point of view. I make no claims that anyone would encounter the scenario I gave all the way up anyone’s ladder climb. No where. Not once. Not even an implication of it.

So take a moment and reflect upon that. Take a long serious moment. Ill wait.

Consider this: I gave a solution that works sometimes for me, where I exist in my part of the ladder. If I can use this in my part of the ladder to some success at times, and the poster I was replying to is having trouble with something that I do not have as much issue with as they do, consider then they may not be at the same part of the ladder climb that I am. I am offering someone a potential solution to aid them.

Just because that solution wont work beyond where I am at in the ladder climb doesnt mean the solution isnt a solution. Having a spare donut tire is a solution to having a flat tire. But that donut tire isnt meant to be the replacement for forever for the rest of your road trip, or the life of the vehicle. But it is good enough to get you to the nearest place to replace your tire that day. Ideally, having a full size spare tire would be awesome but sometimes just carrying around that donut spare will be “good enough” until you get the better solution.

Your stance would be like “I dont sugar coat facts. No one uses spare tires at your low level of driving”

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Your solution doesnt work against players with a brain. They will coin, every time, before playing their quest.

Not a hard concept to understand.

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It’s actually fine in a different format like best of 3 where you could bring up to 3-4 decks and have a ban like tournament, but in standard or wild ladder it would be too much since the opposing class could hardly find any opponents like shaman,paladin and rogue in standard or warlock in wild.

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Is that really the case? There would always be 9/10 classes available to go against (or, how many classes are in the game now? If everyone can only ban one class, it should be a non issue). There would be people who don’t ban Warlock in Wild, per your example. Maybe they are fine with Warlock but don’t want to go against Mage…Or any other class. That’s the beauty of it…we the players get to decide, even just a little sliver of decision making goes a long way. We already have a system where there’s no actual penalty for just conceding…when things are to a point where some portion of players see a class and auto-concede, maybe we’re also to a point where we can skip that whole charade and feels bad time waste entirely, and focus on what players actually want

Thats the flaw of it. It makes 12 metas instead of one to balance when the Devs cant even balance 1 meta.

It has no place in a competitive constructed ladder format, Cuddles. Never has, never will. It goes against the nature of such a format.

You remain wrong, Cuddles, and are yet to realise just how dumb your suggestion is.

Thankfully the devs understand what you cant grasp.

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You don’t have issues because you’re matched with players of similar skill to yours, cramer. We know your opponents are flat awful and make massive unforced errors in play.

The fact that you don’t want to accept is you play against bad players and that’s the only reason your suggestion occasionally works.

Any reasonably competent wild player knows to check paladin secrets.

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Maybe that’s a good thing. Idk why you or whoever else are so obsessed with this thing called a meta anyway. Have you ever considered the game was at its best when people just played the game and had fun with it? Maybe that’s the place to head towards and aim for. Because whatever they have going on now, and in the past few years? It ain’t working. So at least take a step in the right direction to start fixing it (if they cared even a little bit about this game, that is).

Also I’m not Cuddles, please stop harassing/trolling me like that it’s inappropriate.

Unfortunately the devs are the devs…which is why such class ban is even needed in the first place. If they did their job to any adequate level, you would actually be right, which would be shocking if both were to ever happen.

Not if they arent expecting the 1 cost secret to be that one. Its far more likely to be one of the others that are commons. Sure, if you are those with encyclopedic memory of every card there is, you wont forget that this rare or epic secret is a possibility. Most people dont have encyclopedic memory. Especially in Wild where there are like millions of potential cards that can be used, and like dozens of paladin secrets.

Your assumption of “people with a brain” is very telling that you expect people to have the exact same information memorized that you do.

I never said I didnt face bad players. show me where I even implied that. If anything Im re-enforcing that idea that I do face bad players and yet still you insist Im saying otherwise. But Im saying this works. sometimes. thats all. I never said it would work on good players. I never said good players use this to some success. I just said this is one thing that is a potential counter. Ive used it, and while it is a gamble, it works sometimes.

WHat you cannot accept it seems is that players that arent as good as you seemingly shouldnt exist. and all ideas that dont work for the good ones are inherently wrong. Well whats good for the bad player can in fact not be good for the good player, while ideally itd be great to suggest what works for the bad player would also be good for the good players. All toads are frogs. Not all frogs are toads.

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Class ban would only work if it acted precisely the same as if you queued into that class you dont want to face, immediately concedes for you, you still suffer the hit to your ranking as normal, then brought you back to the main screen again.

The only benefit it would bring is to streamline the animations to be a bit faster than one could manually do themselves.

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